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TRAIN FEVER, currently in development, is a modern day Transport Tycoon focused on public transport. Starting in the year 1900, the game tells the history of public transport in the 20th century, and gives an exciting outlook into the future. The player is given the challenge of building up transport infrastructure to fulfill the cities' and people's needs.

(If Flash is installed, you can watch a video inside this web page.)

Key Highlights

screen_volvo_3.jpg Simple and Intuitive Game Play

Invest money, build up and optimize a public transport network! Find out where people want to move and earn money by transporting people. Use the right vehicles. Sell unprofitable routes as early as possible. Always be prepared for the future!

screen_buildings_2000_2.jpg Realistic City Simulation

Cities are simulated using a custom-made method developed at ETH Zurich. Streets, traffic, land-uses and buildings are interactively simulated, even into the future! Each person in the city has a home address and a working place, and moves realistically within the virtual world.

screen_buildings_2000_0.jpg Procedural Buildings

TRAIN FEVER is the first game in the world fully exploiting Procedural Modeling technology. Building models are generated at run-time using a shape grammar. Thus we can create extremely realistic cities and you'll never see the same building twice!


Further information

start.txt · Last modified: 2011/12/13 10:37 by sponsz
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