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#3319
Steve
Participant

Maya is just as powerful as 3DS Max so you’ll be well set  for modelling for the games industry. I’ll probably end up posting a guide on things like shaders and setting up your materials, so that’s the other side of the coin you’ll need to know before you can get your models into game.

Looking forward to seeing what you come up with and if you get absolutely stuck, I’d be happy to give a few pointers.