Reply To: Expanded map generation options.

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I’m all for them adding in more points of interest between towns.  I think the farmland could use some major work, so that it integrates better with the terrain, has roads, paths, streams and hedges bordering the fields, along with occasional farm-buildings and maybe the odd rural village.

That’s sort of a different matter though… I think in gameplay terms, it could provide a really satisfying challenge to have greater distances between towns/cities, and it shouldn’t require any significant redesign of the game or even any significant alteration of the map generation script to achieve.  I presume there’s an internal variable to set or limit the number of randomly generated towns already… I just propose that they let us set it ourselves 🙂