Reply To: Expanded map generation options.

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#4456
grimdanfango
Participant

Hmm, that was going to be my next question.  I would have thought that map generation scripts would have been one of the most obvious things to open up to modding.  At the very least in a limited sense – like changing number ranges around… even if they didn’t let you get at the actual height-field data and such directly.

Hopefully they’ll open it up more soon, either to modders, or by giving us some of these options directly in the new-game menu.