Reply To: Impossible to build overtaking sections?

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#6934
mackintosh
Participant

Agreed if all one cares about is looks. The point I’m driving however is that in reality there is no difference whatsoever between so-called “fast” and “slow” trains other than visual, because this game doesn’t prioritise cargo, unlike its predecessors such as the RRT series. All it cares about is time. Your job basically boils down to having as many units on your line as possible and that’s what is so infuriating.