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#21661
Petykemano
Participant

Hey,

I’m having constant crashes. When I load the last save game, it always happens at the same day:
1971. december 09.

stderr is empty
stdout sas

c:\build\tf\steam\x64\src\game\transport\vehicle_util_2.cpp:238: class std::vector<struct std::pair<struct transport::EdgeId,bool>,class std::allocator<struct std::pair<struct transport::EdgeId,bool> > > __cdecl vehicle_util::`anonymous-namespace’::FindPath2(const class ecs::Engine *,const class ecs::LineSystem *,const struct std::pair<struct transport::EdgeId,bool> &,class std::bitset<16>,const class ecs::Entity &,int,float *): Assertion `alternativeNodes.empty() || assignedNode.entity.GetId() >= 0′ failed.
MinidumpCallback: dumpPath “C:/Program Files (x86)/Steam/userdata/86297784/304730/local/crash_dump/”, minidumpId “7a184765-9204-4072-a077-08622850e77d”, succeeded 1
local time is Sat Jun 25 17:43:54 2016

I hope you can figure out what went wrong

Thanks!

Regards