I don’t want to plan everything in advance. The game is the simulator, and the simulator will show me if my plans work or not. If the system is complex enough, a small sketch on a scrap piece of paper as my business plan is sufficient. Anything more will be destroyed by dynamic city growth anyway.
After all I think it should stay a game, not a planing tool. Gaming is about decisions but you can do something wrong. If you took the wrong decision, change it, or do it better next time.
About CIM2: just take a $200k credit first and you’ll never run into cash problems. Promised.