Reply To: Resources stop working if supply isn't met entirely.

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#6010
Stonelouse
Participant

thats another problem of the ridiculously fast speed of game time. the years pass so fast that your frequency varies wildly from year to year, especially if you share tracks which might lead to a train waiting for a free path or if you replace vehicles to upgrade them. the industries are overly sensitive to changes in the frequency and cut production way too much because if tiny disruptions.