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October 2, 2014 at 16:36
#10687
olahaldor
Participant
The model looks clean, and you’ve got the normal map working. 🙂
But you need to rotate the object in your 3D app before you convert to .msh.
Check my video on YouTube about it, I talk about the rotation there.
As for the textures, make sure the diffuse texture is placed correctly and that the .mtl file points to the correct location.