Has anyone looked at this? the mdl, msh etc files all seem to be there for both block and path signals. In fact the signal we see in game (despite being labelled path signal) is actually the block signal file. You can test this by check the mdl files, noticing that the path mdl has no name in it, and the block file name field is set to “path signal”. It’s also worth noting, despite being labelled path signal, it’s using the block signal mesh, so people might want to change it to the path signal mesh.
Which leaves me to wondering, if all that info is there, why don’t they both show up in game? Is it hard coded? I noticed even duplicating the block mdl didn’t cause an extra one to show up in game. Has anyone gone through these files in detail?