Bug: cargo station with two tracks don't work – Train Fever /forums/topic/bug-cargo-station-with-two-tracks-dont-work/feed/ Wed, 30 Apr 2025 12:28:35 +0000 https://bbpress.org/?v=2.6.13 en-US /forums/topic/bug-cargo-station-with-two-tracks-dont-work/#post-20659 <![CDATA[Bug: cargo station with two tracks don't work]]> /forums/topic/bug-cargo-station-with-two-tracks-dont-work/#post-20659 Sun, 06 Dec 2015 22:14:06 +0000 isidoro I don’t know if this is the right place to report bugs…

In the game I’m playing, I noticed that some of the goods line went from success to failure with no apparent reason.  After two or three of these changes, I realized that it happened after I replaced a one track station with a two track station.  I checked it and, in fact, if I revert the changes and put a one track station back, the line starts working again.

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/forums/topic/bug-cargo-station-with-two-tracks-dont-work/#post-20660 <![CDATA[Reply To: Bug: cargo station with two tracks don't work]]> /forums/topic/bug-cargo-station-with-two-tracks-dont-work/#post-20660 Mon, 07 Dec 2015 08:40:34 +0000 admin Hello isidoro!

Thank you for your feedback.

To my best knowledge two-track stations are used a lot in Train Fever and we did not experience such a behavior before.

If you can provide some screenshot or even send me a save game – ideally from a before and after situation – I will be happy to have a look at it!

Best,
Tom

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/forums/topic/bug-cargo-station-with-two-tracks-dont-work/#post-20662 <![CDATA[Reply To: Bug: cargo station with two tracks don't work]]> /forums/topic/bug-cargo-station-with-two-tracks-dont-work/#post-20662 Tue, 08 Dec 2015 00:00:44 +0000 isidoro Thanks, Tom, for your quick answer.

I’ll try to pinpoint the reason why they stop producing.  It’s strange since they started producing again when I changed the station back, but now they stopped again.  I have noticed that when building something, all the nearby packets disappear.  But the industry doesn’t produce back again.

If I reach to a conclusion I’ll certainly post the save game.

Thanks.

 

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/forums/topic/bug-cargo-station-with-two-tracks-dont-work/#post-20744 <![CDATA[Reply To: Bug: cargo station with two tracks don't work]]> /forums/topic/bug-cargo-station-with-two-tracks-dont-work/#post-20744 Fri, 11 Dec 2015 00:52:44 +0000 isidoro I’ve checked and, in fact, the issues I had have nothing to do with the number of tracks of a station.  So please excuse my post and ignore it.

I’ve come to the conclusion that the problem is that the current model of TF makes industry links quite unstable.  You can have a fully working successful chain: wood->goods->city, but you do something: rebuild some track or a station, renew a train, etc. and some cargo packets are lost.  The chain immediately drops.  It can even never build up again.

 

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