Before buying this game I was excited to see procedural buildings that actually filled up all the odd-shaped spaced the roads created. I’ve read on the forum that the Devs dropped this feature for some reason and so the urban form is now made up of only perfectly rectangular lots, often with odd looking space between them. Sadly this isn’t very realistic.
I’d love to see an update that included wall to wall terrace housing or inner city buildings! this is the one feature that’s really lacking from the game in my opinion
I agree, the town featured in the screenshots on the homepage looks a lot better. I don’t know what their reason for dropping it was but I’m sure it was valid. Hopefully they’ll fix whatever the issue was and patch it in the future.
I also hope they reinstate this. Having (sometimes) huge grassy gaps just encourages you to layout cities in a grid form, which then counters the feeling of the “no grid” design. At the very least, i’d expect ‘parks’ and similar leisure sites to not have to be square/rectangular.