This is becoming a major issue in the latest version. Not sure if the devs did something or not. I don’t recall this happening before.
Half the time when I add a stop to a route not only does the path go crazy , it makes nearby routes go crazy too. It ends up making buses loop around a block for no reason (yes stops both sides), removing the stop and adding it again fixes it, but when I did that, at a later spot in the route, it made a loop there, so I had to remove another stop and add that, which caused a completely different route to add some kind of weird loop.

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This topic was modified 10 years, 5 months ago by
crossmr.