This is becoming a major issue in the latest version. Not sure if the devs did something or not. I don’t recall this happening before.
Half the time when I add a stop to a route not only does the path go crazy , it makes nearby routes go crazy too. It ends up making buses loop around a block for no reason (yes stops both sides), removing the stop and adding it again fixes it, but when I did that, at a later spot in the route, it made a loop there, so I had to remove another stop and add that, which caused a completely different route to add some kind of weird loop.
I find that deleting the stop and re-adding it by clicking on the actual stop (not the label) on the correct side of the road fixes it. I also find that grouping train and bus station seems to increase the chance of the route going wrong.
I almost feel like it has something to do with the last update as well. I don’t really recall this problem ever happening before that.
And whats with the delay on the hotfix for the train/station bug? Any other company messes up something like that, it’s almost an instant hotfix to fix that one glaring bug before they move on to something else.
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