So I’ve noticed there’s a huge difference between the capacities you see in-game and those in the files of the trains by about -75%. So if you have a total capacity in the files of 256 you get 64 in-game. This happens for the multiple units, passenger cars and cargo cars.
Wouldn’t it just be easier to either have them lower in the files or give us the capacities in the files?
its actually a very clever system: when someone creates a mod, he just needs to write the real train’s capacity into the file and train fever automatically balances the capacity so that it fits in with the other vehicles already in game.
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