As cities grow, will it be possible to influence what building types / land-uses appear? For example, driving one city to have a retail focus and another to have a residential focus, or are the types of buildings / land-uses determined randomly by the AI?
Also, I noticed in the gameplay video that within each city the neighbourhoods appear to be segregated into defined land-use areas i.e. residential, retail & industrial areas. Will cities only be able to grow in this way (being clearly segregated) or is it also possible to have mixed-use neighbourhoods?