Colision, How to increase the distance between vehicles.

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  • #9768
    Maicom MR
    Participant

    Hello everyone, I’m finishing the first stage of my mod, but I have a problem as the collision of vehicles (a bus, in this case), when I kick the front to stop the vehicle that this atraz enters into the model before braking altogether already tried changing almost every field of the configuration parameters, but all the results so far were bizarre combinations of models and then crash when starting the game.

     

    Sorry for my bad english, I’m using google translator.

    #9775
    SpoorObjecten
    Participant

    boundingInfo = {

    bbMax = {

    6.0748720169067, 1.3035019636154, 3.2154319286346,

    },

    bbMin = {

    -5.9623646736145, -1.3035019636154, -0.0072349905967712,

    },

     

    Should be the first number on the bbMax (front) and bbMin (back).
    In case of the example above, the model sticks out 5.9 from the center.

    So if your bus is 10m it should be like:
    bbmax 6
    bbmin 6

    It makes a total of 12 but also leaves a meter behind and in front of the model you won’t have the issue with them colliding

     

    #9776
    Maicom MR
    Participant

    Very thanks Spoor, i try change bbMax and Min, but crash game here, I will try again, very thanks !

    #9783
    Maicom MR
    Participant

    [SLOVED] Works perfectly!

    bbMax = {

    7.2, 1.3924540281296, 2.7697329521179,

    },

    bbMin = {

    -7.2, -1.3530210256577, -0.48035699129105,

    },

     

    #9788
    SpoorObjecten
    Participant

    Awesome!

    If there was a crash you might have used an , instead of a .

    Enjoy your Bus 🙂

    #9791
    Maicom MR
    Participant

    Thanks, I’m making a pack of vehicles and trains to game 😀 “South America Vehicles and Trains Pack”

Viewing 6 posts - 1 through 6 (of 6 total)
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