How to put up signals

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  • #10851
    PaladinSMD
    Participant

    My first post here yeey!

    I’m running a train line with 2 trains on them im using parts with 2 lines to let them pass. But for the world i cant figure out how one train is going to use the other lane. each time they choose the same track line. It doesn’t matter how i put my signals.

    http://oi62.tinypic.com/v75agn.jpg

    how do i need to put these signals so the trains will pass each other?

    • This topic was modified 6 years, 3 months ago by PaladinSMD.
    • This topic was modified 6 years, 3 months ago by PaladinSMD.
    #10855
    Nekro
    Participant

    Hi PaladinSMD,

    http://ddlw.org/img/qnjmxxd7.jpg

    Hope it helps 🙂

    #10856
    Nekro
    Participant

    HI again,

    I have created a save game with an example of signals – http://1drv.ms/10wCjDZ

    Picture: http://ddlw.org/img/zr0k1u9x.jpg

    Put my save game to your steam folder – path to steam/userdata/122742840/304730/local/save, and show how it works.

    br Oliver

    • This reply was modified 6 years, 3 months ago by Nekro.
    • This reply was modified 6 years, 3 months ago by Nekro.
    #10861
    PaladinSMD
    Participant

    Thx a lot! gonne work on it right away!

    #10863
    Nekro
    Participant

    yes perfect

    Have a nice day with Train Fever 😀

    #10864
    PaladinSMD
    Participant

    Works great! didnt know you could change they way signals worked Doh! but figured it out so should be fine from now on 🙂

    #11021
    Emeg
    Participant

    Regarding placing signals in Train Fever, place only signals before a train pass the switch, not short after a switch because that can create deadlocks. The part of the train that has not passed the switch blockade in the example of topic starter the path of the opposing train. The switches co-operate with the signals, signals placed on parallel tracks or the part of the track from where opposing trains are situated don’t co-operate with other signals. In that case it’s the relevant co-operating switch that sets the light on green for the relevant signal(s) when the last wagon of the relevant train is passing the switch.

    Regarding one way signals, in fact they don’t create strictly one way tracks, that is may-be a miss understanding. One way signals don’t allow the line path finding system to create a route in where trains pass the one way signal from its backside, thus forcing a train on the route approaching the back side of a one way signal to select another track to proceed. You can find out that one way signals don’t create strictly one way tracks if you place a junction switch behind a one way signal, allowing trains entering from the sidetrack to continue their journey driving in the ‘wrong’ direction on a so named one way track. This is not a bug but working as designed.

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