- This topic has 6 replies, 3 voices, and was last updated 10 years, 2 months ago by Emeg.
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October 4, 2014 at 10:44 #10851PaladinSMDParticipant
My first post here yeey!
I’m running a train line with 2 trains on them im using parts with 2 lines to let them pass. But for the world i cant figure out how one train is going to use the other lane. each time they choose the same track line. It doesn’t matter how i put my signals.
http://oi62.tinypic.com/v75agn.jpg
how do i need to put these signals so the trains will pass each other?
- This topic was modified 10 years, 2 months ago by PaladinSMD.
- This topic was modified 10 years, 2 months ago by PaladinSMD.
October 4, 2014 at 11:30 #10855NekroParticipantOctober 4, 2014 at 11:52 #10856NekroParticipantHI again,
I have created a save game with an example of signals – http://1drv.ms/10wCjDZ
Picture: http://ddlw.org/img/zr0k1u9x.jpg
Put my save game to your steam folder – path to steam/userdata/122742840/304730/local/save, and show how it works.
br Oliver
October 4, 2014 at 12:08 #10861PaladinSMDParticipantThx a lot! gonne work on it right away!
October 4, 2014 at 12:15 #10863NekroParticipantyes perfect
Have a nice day with Train Fever 😀
October 4, 2014 at 12:26 #10864PaladinSMDParticipantWorks great! didnt know you could change they way signals worked Doh! but figured it out so should be fine from now on 🙂
October 6, 2014 at 11:03 #11021EmegParticipantRegarding placing signals in Train Fever, place only signals before a train pass the switch, not short after a switch because that can create deadlocks. The part of the train that has not passed the switch blockade in the example of topic starter the path of the opposing train. The switches co-operate with the signals, signals placed on parallel tracks or the part of the track from where opposing trains are situated don’t co-operate with other signals. In that case it’s the relevant co-operating switch that sets the light on green for the relevant signal(s) when the last wagon of the relevant train is passing the switch.
Regarding one way signals, in fact they don’t create strictly one way tracks, that is may-be a miss understanding. One way signals don’t allow the line path finding system to create a route in where trains pass the one way signal from its backside, thus forcing a train on the route approaching the back side of a one way signal to select another track to proceed. You can find out that one way signals don’t create strictly one way tracks if you place a junction switch behind a one way signal, allowing trains entering from the sidetrack to continue their journey driving in the ‘wrong’ direction on a so named one way track. This is not a bug but working as designed.
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