[MOD] Improved performance by halving the population – Train Fever /forums/topic/mod-improved-performance-by-halving-the-population/feed/ Wed, 30 Apr 2025 12:28:47 +0000 https://bbpress.org/?v=2.6.13 en-US /forums/topic/mod-improved-performance-by-halving-the-population/#post-13258 <![CDATA[[MOD] Improved performance by halving the population]]> /forums/topic/mod-improved-performance-by-halving-the-population/#post-13258 Wed, 12 Nov 2014 19:02:52 +0000 stevendshen Hey guys, like most of you, I am suffering from late game performance issues due to the population being too high.

If you have this problem, this mod will halve the population capacity for all buildings and increase performance. The good thing about this is the number of buildings should not decrease (meaning, your city will still feel big), just with fewer people in each building.

Put “buildingutil.lua” in Train Fever/res/scripts after backing up the original file.

Link: Download

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One draw down: Using the mod may result in unrealistic super tall skyscrapers spawning everywhere. If this keeps on happening, you may need to use the following version where I disable all skyscrapers altogether. All buildings will be limited to around 10 stories high. I know this is harsh, but to get better performance you may need to compromise.

Link: Download

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Final note: I think the mod might only work on new buildings built after the mod is installed. If you see this is the case, just delete residential buildings in your cities and let the game rebuild them. Warning: do not delete all residential buildings in a city or the game will crash.

Please discuss it here, as well as any other temporary solutions to late game performance issues. Cheers.

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/forums/topic/mod-improved-performance-by-halving-the-population/#post-13287 <![CDATA[Reply To: [MOD] Improved performance by halving the population]]> /forums/topic/mod-improved-performance-by-halving-the-population/#post-13287 Thu, 13 Nov 2014 01:12:01 +0000 Kiwi-NZ I think on the back-flip with lower density in Core-Areas, your Running-Cost for public transport is increasing far to high to make a good profit.

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/forums/topic/mod-improved-performance-by-halving-the-population/#post-13291 <![CDATA[Reply To: [MOD] Improved performance by halving the population]]> /forums/topic/mod-improved-performance-by-halving-the-population/#post-13291 Thu, 13 Nov 2014 01:57:23 +0000 stevendshen the mod is good for late game when you have a profitable system but huge lag

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/forums/topic/mod-improved-performance-by-halving-the-population/#post-13319 <![CDATA[Reply To: [MOD] Improved performance by halving the population]]> /forums/topic/mod-improved-performance-by-halving-the-population/#post-13319 Thu, 13 Nov 2014 15:33:54 +0000 FX2K You can make it compatible with TF Mod Manager quite easily and perhaps post it on
http://www.train-fever.net/filebase/index.php/Filebase/

Create the folder structure like:

BuildingDensityMod\res\scripts\ buildingutil.lua

Also include a file:
BuildingDensityMod\tfmm.ini

With contents like:
name = Building Density Mod
author = stevendshen
version = 0.1

Zip the folder and now its MM compatible 😉 which takes care of installing it / backing up and disabling it if required.

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