[Mod Request] Higher goods demand – Train Fever /forums/topic/mod-request-higher-goods-demand/feed/ Wed, 30 Apr 2025 12:11:40 +0000 https://bbpress.org/?v=2.6.13 en-US /forums/topic/mod-request-higher-goods-demand/#post-19982 <![CDATA[[Mod Request] Higher goods demand]]> /forums/topic/mod-request-higher-goods-demand/#post-19982 Sat, 26 Sep 2015 12:37:05 +0000 Cosmicspacehead Hey all, is it yet possible to modify the goods requirements for the cities?

I’ve found the lua file for making them grow faster, and start bigger, but nothing about how many goods they demand.

I’d like to boost it by about 10x… That way, it wouldn’t be possible to supply 4-5 towns from one oil refinery.

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/forums/topic/mod-request-higher-goods-demand/#post-20016 <![CDATA[Reply To: [Mod Request] Higher goods demand]]> /forums/topic/mod-request-higher-goods-demand/#post-20016 Wed, 30 Sep 2015 17:55:46 +0000 onionjack I’d like to know also if that is possible, the demand is way too low. The map usually creates so many industries that it’s not possible to use them all, especially if you use long goods trains.

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/forums/topic/mod-request-higher-goods-demand/#post-20108 <![CDATA[Reply To: [Mod Request] Higher goods demand]]> /forums/topic/mod-request-higher-goods-demand/#post-20108 Mon, 12 Oct 2015 14:30:12 +0000 Neil-R You can lower the amount of industries so there are fewer, the setting to change is game.config.world which is in the base_config.lua file.

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/forums/topic/mod-request-higher-goods-demand/#post-20438 <![CDATA[Reply To: [Mod Request] Higher goods demand]]> /forums/topic/mod-request-higher-goods-demand/#post-20438 Fri, 30 Oct 2015 21:53:03 +0000 TTDFEVER Where did you find the lua file for making them grow faster, and start bigger Cosmicspacehead.

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/forums/topic/mod-request-higher-goods-demand/#post-20851 <![CDATA[Reply To: [Mod Request] Higher goods demand]]> /forums/topic/mod-request-higher-goods-demand/#post-20851 Fri, 25 Dec 2015 13:35:38 +0000 Traian Trante the file you need to modify is: res/scripts/buildingutil.lua.

 

find inside that the 4 functions like:      buildingutil.make_industrial_0_default() ,  buildingutil.make_industrial_1_default() , 

etc….

 

 

inside each functions there is a line:         capacity = { 1, 4 },

change that 1,4 to 1,20

 

 

1,4 means a certain building will demand 1 to 4 goods. 1, 20 will make that building demand from 1 to 20 goods, depending on the development level of that building

 

 

Hope this helps…

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/forums/topic/mod-request-higher-goods-demand/#post-20877 <![CDATA[Reply To: [Mod Request] Higher goods demand]]> /forums/topic/mod-request-higher-goods-demand/#post-20877 Mon, 28 Dec 2015 22:03:02 +0000 onionjack Thanks, that seems to work well. Increasing goods demand seems to make bigger towns in the beginning aswell. I increased capacities so that I had 3000-4000 population in the cities and goods demand was about 180-230.

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/forums/topic/mod-request-higher-goods-demand/#post-20921 <![CDATA[Reply To: [Mod Request] Higher goods demand]]> /forums/topic/mod-request-higher-goods-demand/#post-20921 Sun, 03 Jan 2016 21:01:32 +0000 Traian Trante Personally i modded all my vehicles so they carry 25% of the current capacity. I definitely can’t supply more than 5 towns with one industy even using the most complicated rail network i can build. It makes for a very interesting gameplay….

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/forums/topic/mod-request-higher-goods-demand/#post-20932 <![CDATA[Reply To: [Mod Request] Higher goods demand]]> /forums/topic/mod-request-higher-goods-demand/#post-20932 Mon, 04 Jan 2016 13:58:42 +0000 medopu Train Trante you mean train wagons/cars  right?

 

I’m thinking of doing that too, because i hate how most of my trains carry only just a handful of cars, which makes it look lame and unnecessary.

Did you also modify road vehicles accordingly to 1/4 capacity too?

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/forums/topic/mod-request-higher-goods-demand/#post-21057 <![CDATA[Reply To: [Mod Request] Higher goods demand]]> /forums/topic/mod-request-higher-goods-demand/#post-21057 Tue, 19 Jan 2016 07:00:31 +0000 Traian Trante Yeah, i made a little script that divides by 4 all the capacities (buses, trams, trucks, trains). It works great. This way I at least get to play with long trains…. However the map is not big enough to allow for long trains; it completely breaks my immersion.

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/forums/topic/mod-request-higher-goods-demand/#post-21226 <![CDATA[Reply To: [Mod Request] Higher goods demand]]> /forums/topic/mod-request-higher-goods-demand/#post-21226 Mon, 08 Feb 2016 16:38:14 +0000 mackintosh Modifying buildingutil.lua doesn’t seem to work any more, as of the most recent patch.

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