- This topic has 15 replies, 6 voices, and was last updated 7 years, 5 months ago by Gwinda.
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October 19, 2014 at 04:41 #12039GwindaParticipant
FORUMS
Timeless mod on Train-Fever.net
Timeless mod on SteamDOWNLOAD
Train-Fever.net
DropBoxIt would be great If someone could send me a German translation, thank you.
REQUIREMENTS
Train Fever 5399 or above.PLATFORMS
Windows
Mac
LinuxDESCRIPTION
This mod enable all vehicles, roads, stations, cars, buildings etc. at the same time or linear with no expiration time. It can also adjust the lifespan with a factor.
This mod works on both vanilla and non-vanilla models. This mod can be combined with the cost_mod without interference.This mod has been rewritten for the new mod system and no Lua console should be used at all. Just follow the instructions below.
INSTALL
The timeless mod is written for the new mod system and must not be copied into the res folder, as before.Manual install
Unzip the archive in [tt]Train Fever/mods/[/tt] folder.
Start TF and activate the mod before playing.TFGM install
Drag & drop the archive to TFGM.
Enable the mod
Start TF and activate the mod before playing.UNINSTALL
The good news with the new mod system is that no files are being modified. This makes it easy and safe to remove the mod at any time.Manual uninstall
Simply delete the the [tt]Train Fever/mods/gwinda_timeless_mod_x[/tt] folder where x is the mod’s major version number.TFGM uninstall
Simply select the mod and press disable.
The mod is kept in TFGM’s internal library and can be enabled again at any time. To completely remove it from library select the mod and press uninstall.CONFIGURATION
The new mod system doesn’t have the same rich support as TFGM have and TFGM has not yet been updated to solve this new issue.
To edit the lifespan and time modes you will find the configuration file here:
Train Fever/mods/gwinda_timeless_mod_x/res/scripts/timeless_mod_config.lua where x is the major version of the mod.The configuration file decides what time mode to play with and/or the age ratio of all vehicles.
There are two main variables; To and From that controls, independent of each other, when Vehicles
will appear and disappear from production. Ageing is also an independent variable that act as a
factor to multiplied with the Vehicle’s Life span.From
Controls when vehicles will start to appear.
From = Disable All Vehicles available from start.
From = Original Vehicles will appear without modification.To
Controls when vehicles will be out of production.
To = Original Vehicles will be taken out of production without modification.
To = Infinite Vehicles will never be taken out of production.Ageing
This is a factor to control how fast the vehicles will age.Example:
0, Disable or Infinite = the lifetime is infinite
0.5 = 50% the lifetime is 50% shorter (half)
1.0 = 100% the life time is unchanged
2.0 = 200% the lifetime is doubledFilter
A filter for each rail and tram types can be created. If empty all type will be included,
but if you only want to include locomotives of a specific engine type, you can create a filter:
Filter[‘RAIL’] = ‘STEAM’ will only include Steam locomotives.
Filter[‘RAIL’] = ‘DIESEL’ will only include Diesel locomotives.Any of the engine types can be combined:
Filter[‘RAIL’] = ‘STEAM,HORSE,DIESEL’ will include all locomotives except ELECTRIC.
Filter[‘TRAM’] = ‘HORSE’ will include horse powered trams.
Valid filter options are HORSE,STEAM,DIESEL and ELECTRIC. They can be in CAPS, small or CaMeL separated by any character.
At this point, the filters are applied only to trams and trains (not busses or trucks)Configuration examples
Example 1; Vehicles will appear as normal but never taken out of production:
From = Original
To = Infinite
Filter[‘TRAM’] = ” — (empty string) Include all trams
Filter[‘RAIL’] = ” — (empty string) Include all locomotivesExample 2; All vehicles will appear and never taken out of production:
From = Disable
To = Infinite[/code]
Filter[‘TRAM’] = ‘HORSE’ — Include only HORSE trams
Filter[‘RAIL’] = ” — (empty string) Include all locomotivesExample 3; All vehicles will appear (excluding DIESEL and ELECTRIC trams and trains) and never taken out of production:
From = Disable
To = Infinite
Filter[‘TRAM’] = ‘HORSE,STEAM’ — Include only HORSE and STEAM trams
Filter[‘RAIL’] = ‘HORSE,STEAM’ — Include only HORSE and STEAM locomotivesAfter any changes, save the file and create a new game or reload your save game (No need to re-enable or restart TF in between).
- This topic was modified 9 years, 6 months ago by Gwinda.
- This topic was modified 9 years, 6 months ago by Gwinda.
- This topic was modified 9 years, 6 months ago by Gwinda.
- This topic was modified 9 years, 5 months ago by Gwinda.
- This topic was modified 9 years, 1 month ago by Gwinda.
- This topic was modified 8 years, 10 months ago by Gwinda.
- This topic was modified 8 years, 10 months ago by Gwinda.
October 19, 2014 at 04:55 #12041GwindaParticipantFor some reason I can’t edit my own post!
Here are the link to this mod:Trainfever.net
Dropbox (Windows)
Dropbox (All platforms)October 19, 2014 at 05:19 #12044TattooParticipantLook up in your title . The edit button should be covering [MOD]
Also, this mod caused my game to be very laggy and unplayable. I have a quad core w/ 8g ram and Geforce w/ 2g vram. I’d liike to have all vehicles available but can’t use this. thanks any ways…
October 19, 2014 at 07:49 #12057GwindaParticipantI’m not convinced that the lag problem is entirely this mod’s fault. I have never heard anyone else report this problem. All this mod does is to tell TF that all vehicles should be available. There is no Lua code from this mod running when you play. My guess is that all vehicles are loaded, but there are others with a lot of vehicles mod’s running, without any complaints at all.
Are you sure you run TF on the GeForece card an not on a built in Intel chip or similar. There is really nothing I can do to improve performance since there is no mod code running.
October 19, 2014 at 09:11 #12058TattooParticipantYeah, no problem man. I don’t like most of them anyway. There’s no american stock. When I tried this, I just got the game and didn’t know anything about it so I might have screwed something up. You never know. I’ll try it again sometime to see it if does it again but right now, it doesn’t matter.
November 28, 2014 at 03:03 #13969testsnakeParticipantcost mod+this mod= SANDBOX MODE!!!!!!!!!!!!!!!!!!!!
I allways want sandbox
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ADSRFgazedrgfzaertgfNovember 28, 2014 at 03:08 #13970testsnakeParticipant😀 😀 😀 😀 😀 😀 😀 😀 😀 😀 😀 😀 😀
I got a bit to crazy
so how do i install? D:
oh
- This reply was modified 9 years, 5 months ago by testsnake.
November 28, 2014 at 03:24 #13972testsnakeParticipanthow do you get to ?/train fever/
November 28, 2014 at 04:44 #13973testsnakeParticipantFOUND IT !
March 5, 2015 at 21:35 #17700GwindaParticipantSo finally, Timeless v3.0 for the new mod system.
March 7, 2015 at 03:42 #17749Traian TranteParticipantGwinda, about your cost mod: can you expand that so that we can reduce / expand automatically the cargo space of the wagons/trucks just like we can do now with maintenance ? And sorry for posting in the wrong thread; too lazy to find the proper one…. 😛
June 7, 2015 at 07:39 #18814GwindaParticipantVersion 4.0 released!
You can now add a filter if you only want to play with Steam, Diesel, Electric or horse powered Trams and trains. See description and config file for more info.
- This reply was modified 8 years, 10 months ago by Gwinda.
October 25, 2015 at 07:06 #20333TTDFEVERParticipantI am having trouble configuring this mod.
What i want is all vehicles from the start and never expire or age. Can someone please tell me what i need to input into the config file.
August 20, 2016 at 20:28 #21756GamingTreeParticipantWhy does my game crash when i try to open it????
October 30, 2016 at 20:27 #21881GwindaParticipantI have now uploaded v4.1 tested on build 7753.
By default everything is unlocked and no ageing.Added support for:
* Railway catenary
* Tram Catenary
* High speed tracks
* Bus lanes -
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