[Optimization] Huge pauses/lag in game – Train Fever /forums/topic/optimization-huge-pauseslag-in-game/feed/ Wed, 30 Apr 2025 12:36:08 +0000 https://bbpress.org/?v=2.6.13 en-US /forums/topic/optimization-huge-pauseslag-in-game/#post-16087 <![CDATA[[Optimization] Huge pauses/lag in game]]> /forums/topic/optimization-huge-pauseslag-in-game/#post-16087 Sat, 17 Jan 2015 03:22:59 +0000 HPoltergeist Hi Guys!

 

First of all, you’ve made a fine and detailed game! Good job!

But:

I have a serious problem. After a couple of hours played the game starts to have pauses terribly. For example for every 5 sec of playtime there is a 10 sec pause/lag in the game.

It makes the game almost unplayable, that’s why I’ve stopped playing it.

As I saw the game makes saves of the size of 0,5 GB or so. That’s quite huge, also to handle these, can cause the mentioned pauses in game on autosaves and on other calculations.

Maybe there is something that needs to be optimized badly.

My PC:

AMD FX 8120

ASUS M5A99X EVO

8GB DDR3 1666MHz

ASUS Radeon R9 270X TOP 2GB

OCZ Vertex 3 SSD

Please do something about it, I don’t think my PC is the problem. =)

Thank you very much for your efforts and the good game,

HP

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/forums/topic/optimization-huge-pauseslag-in-game/#post-16090 <![CDATA[Reply To: [Optimization] Huge pauses/lag in game]]> /forums/topic/optimization-huge-pauseslag-in-game/#post-16090 Sat, 17 Jan 2015 08:11:11 +0000 simonmd If you read this forum more, you’ll find that performance is the BIG NUMBER ONE in the looooonnnnggg list of complaints. I’m afraid you’re correct, it’s not your system, it’s the game’s core not being optimised to use hyperthreading properly, ie, it doesn’t make proper use of multicore CPUs , only using one or two of the cores at most which after a couple of hours of play, grinds the game to a halt.

I personally LOVE this game but have given up trying to play it as when I just start to make real progress, I get the same problem which makes it totally unplayable. I only keep popping in here to look for news of a potential fix but so far, all we’ve really got are silly little patches that don’t address the main problems. Simple fact is, we’ve all paid for a game that is no more than than an Alpha or Beta version at best and now we have done so, all we can do is hope the devs can eventually fix it.

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/forums/topic/optimization-huge-pauseslag-in-game/#post-16094 <![CDATA[Reply To: [Optimization] Huge pauses/lag in game]]> /forums/topic/optimization-huge-pauseslag-in-game/#post-16094 Sat, 17 Jan 2015 10:03:08 +0000 Blokker_1999 If you read trough /forums/topic/req-multithreading-performance-issu-large-map/ you will find a detailed analysis of the problem.

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/forums/topic/optimization-huge-pauseslag-in-game/#post-16105 <![CDATA[Reply To: [Optimization] Huge pauses/lag in game]]> /forums/topic/optimization-huge-pauseslag-in-game/#post-16105 Sat, 17 Jan 2015 14:18:38 +0000 Varana There’s also some kind of performance loss with playing time. If the game runs uninterrupted for a long time, performance suffers. I’ve resorted to quitting and restarting the game about every two hours, which alleviates the issue somewhat.

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/forums/topic/optimization-huge-pauseslag-in-game/#post-16110 <![CDATA[Reply To: [Optimization] Huge pauses/lag in game]]> /forums/topic/optimization-huge-pauseslag-in-game/#post-16110 Sat, 17 Jan 2015 17:57:01 +0000 HPoltergeist Thank you guys very much for your answers. That’s true, not much I’ve looked into the previous topics, I’m sorry for that.

But, I’ve also haven’t found any connecting topics and I won’t read through all of the 40 or so “one or two word title” topics sometimes in foreign language. If this is really that huge and prioritized issue, it should be a fixed topic amongst the first few ones or at least in the most common issues section.

So I join the club, waiting for the fix for this. Then I’ll continue playing. =)

Thank you,

HP

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/forums/topic/optimization-huge-pauseslag-in-game/#post-16514 <![CDATA[Reply To: [Optimization] Huge pauses/lag in game]]> /forums/topic/optimization-huge-pauseslag-in-game/#post-16514 Sat, 31 Jan 2015 03:27:53 +0000 HPoltergeist Is there already a solution for this problem?

HP

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/forums/topic/optimization-huge-pauseslag-in-game/#post-16517 <![CDATA[Reply To: [Optimization] Huge pauses/lag in game]]> /forums/topic/optimization-huge-pauseslag-in-game/#post-16517 Sat, 31 Jan 2015 06:11:15 +0000 HPoltergeist Ohh I see the updates! I’ll test it soon.

Thanks,

HP

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/forums/topic/optimization-huge-pauseslag-in-game/#post-16557 <![CDATA[Reply To: [Optimization] Huge pauses/lag in game]]> /forums/topic/optimization-huge-pauseslag-in-game/#post-16557 Sun, 01 Feb 2015 07:28:58 +0000 Blokker_1999 Unfortunatly, the update did not solve this issue for me.

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/forums/topic/optimization-huge-pauseslag-in-game/#post-16561 <![CDATA[Reply To: [Optimization] Huge pauses/lag in game]]> /forums/topic/optimization-huge-pauseslag-in-game/#post-16561 Sun, 01 Feb 2015 10:31:14 +0000 HPoltergeist I can tell almost the same.

There are still many huge pauses in game (independently of autosaves) after placing, converting a route segment, or just randomly.

This game still needs huge optimizations. But, at least more or less it’s playable now.

Also I have some other problems with the game what I’ll detail later in an other thread.

HP

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/forums/topic/optimization-huge-pauseslag-in-game/#post-16747 <![CDATA[Reply To: [Optimization] Huge pauses/lag in game]]> /forums/topic/optimization-huge-pauseslag-in-game/#post-16747 Fri, 06 Feb 2015 18:47:37 +0000 HPoltergeist Up.

HP

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