Ore and Coal runs away, why?

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Viewing 15 posts - 1 through 15 (of 17 total)
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  • #6888
    Pelagorn
    Participant

    Hello,

     

    i habe build some Stops in the near from Coal and Ore. But the Ressources goes to the other city and doesnt wait into the stops. Why? whats wrong? The Ore runs besite the carriage’s. Its necessary i must build an depot besite the stops?

     

    thx

    #6889
    Azrael
    Participant

    Without a screenshot no one can understand your situation that good.

    #6893
    killkenny1
    Participant

    This probably means your carriages run too slow. Decrease the frequency by adding more carriages.

    #6894
    Pelagorn
    Participant

    #6895
    Pelagorn
    Participant

    Normally, the Ore an Coal waits into the Stops, or?

    #6898
    Henkie
    Participant

    It calculates if it is faster for the ore to “walk” or use your transport system. In this case it is faster to “walk” 🙂

    Edit: It takes into account: Time it has to wait for the transporter to arrive, the time the journey takes and the time it still needs to “walk” when it is unloaded.

    • This reply was modified 6 years, 4 months ago by Henkie.
    #6900
    gax
    Participant

    It´s a mini game, you have to catch it with your cursor and drag it back to your stop.  😉

    Seriously, it means that the goods move faster on their own  than with your connection. Increase your frequency for example,  and/or check if your connection serves a demand at all.

    #6901
    Pelagorn
    Participant

    The Ore runs besite my Carriages. However, my carriages passes the ore’s on they way.  but they cants pick up them. my carriages are a little bit faster.

    #6903
    Yeol
    Participant

    Just like people, cargo has a set destination. Upon creation of that unit of cargo, its destination is determined all the way, including it as a delivered good. You need to convince “the factory” to ship cargo to the destination your line is going to. If  the steel mill you want to ship to has no output, or no set destination for its good, your cargo bay will not be used and by-passed. The entire route from coal+iron mine, via steel mill and goods, till a demanding city has to be available. Only then it will ship. When a city has reached its goods limit, the city will not demand, and good will flow somewhere else.

    Probably somewhere in your chain there is an interruption, which sets the demand for coal+iron via your line to zero = no shipment.

    At least, this is what I have experienced during my game plays.

    #6908
    Pelagorn
    Participant

    Its possible to see anything whts wrong on this pic?

    #6909
    Nique
    Participant

    Nothing is wrong. The lines are fine. But you should intensify the frequency to pick stuff up.

    #6912
    Pelagorn
    Participant

    Okay, i know, the carriage can be full if she arrives the coalmine. its a little risk. much thx to all. i have understand. i must push my garage xD

    #6915
    Pelagorn
    Participant

    ah, one important question i have thas was why i have open this thread. what does the note mine?

    #6917
    Nique
    Participant

    In the beginning, just add a couple of trucks. It doesn’t matter if they produce losses in the first few years. The production will increase and then you will get profits. Its like ‘investing’ :).

    #6922
    Yeol
    Participant

    First, the order seems not optimal to me. You are trying to ship iron ore via the far away coal mine to the steel mill. The iron ore is faster by foot going immediately to the steel mill by itself. So the pickup order should better be 1.Coal, 2.Ore, 3. Goods, 4. City.

    Secondly, I would not ship the iron ore. It’s close enough to go by itself to the steel mill. Take care of the coal and goods only. It’s easier to manage.

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