Pillarless bridges / Collision tuning

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    Hi all,

    I am trying to make a pillarless bridge with the idea of making cool high-speed overpasses for trains.

    Right now I can make the pillars as small/big as I want, but they still collide, even though the bounding box has length zero.

    I see that the collision takes parameters and a type (set to “MESH”). Does anyone know if there is a parameter or type that would disable the collision alltogether?

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