Texture size for industry buildings, efficiency

Home Forums Modding Texture size for industry buildings, efficiency

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    starman001
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    Hi there,

    short question :

    When creating new industry building models, ranging between 10 and 15k polygons,what’s more efficient for the engine / gameplay…

    one 2048 x 2048 texture, or two 1024 x 1024 ? Or maybe even one 4096 x 4096 map ?

    I’m not so good in technical questions, and I don’t want to block out users which maybe get performance troubles with 2048 or bigger maps, though I think smallest bottleneck in this game is more the power of the cpu…

    Thanks for insights.

    Cheers

    Starman

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