Now that the new mod system is here I wonder what it needs to get a mod be recognized as a mod? I tried putting a main.lua file into the mod’s folder inside the mod folder and change some variables I think which are necessary but that didn’t work. Maybe one of the devs can answer, that would be nice!
Hey Ola! Thank you for the update on your great train! I downloaded it, copied the info.lua and thumbnail (for quick testing purposes) to my mod and changed the content of the info.lua to my data but it’s not showing up ingame. Weird.
This reply was modified 10 years, 1 month ago by DasMatze.
The number of the folder reflects the major version number of the mod. So in my case, that is 1. While in the ingo lua file there’s a “minor version” line, where I put “61” to reflect that it is v1.6.1 🙂
The version number is reflected in the mod list in the menus.