Tom

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Viewing 15 posts - 31 through 45 (of 156 total)
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  • in reply to: MGS not updating game #21539

    Tom
    Keymaster

    In fact we double checked if everything was submitted to MGS correctly after reading this post (turns out: yes, it was! ;) )

    With MGS unfortunately it can just take some time until they implement updates.

    in reply to: need help from crashing #21538

    Tom
    Keymaster

    Please send us your log files via email: info (at) train-fever.com

    You can find them depending on your Steam installation here:

    \userdata\\304730\local\

    The crash logs are located in the crash_dump folder and consist of 3 important files: the stderr.txt, the stdout.txt and if Train Fever crashed at least one file ending with .dmp.

    Best regards,
    Tom

    in reply to: 500 Hours! #21535

    Tom
    Keymaster

    Well, that is dedication, thank you!

    And give our best regards to your girlfriend anyway. Sorry for keeping you at the PC all the time! ;)

    in reply to: Unbunching Trains … Please! #21503

    Tom
    Keymaster

    Yeol, to be more direct: It is true I´m still keeping a list of possible improvements for Train Fever. But unfortunately it is not my decision if there will be (and if yes, when) another patch. So I just can´t make any promises.

    I play a lot of Train Fever myself (obviously?!) and I occasionally run into this problem too, but I was always able to solve it somehow. Mostly by avoiding too terminal stations with too many lines as departing trains will often block arriving trains. I think ErstO does the same?

    Btw: My playstyle is also to pack as many lines on as little as tracks as possible ;)

    I would be very interested to see an example, why and how train bunch up in your case! This would help to avoid this in the future. Maybe you want to show us some screenshots or even provide a savegame?

    in reply to: downloading #21502

    Tom
    Keymaster

    Hi Rob!

    Yes that helps. But I´m sorry to tell you that Train Fever will probably not run on this configuration.

    From what I see your CPU ships with an Intel HD 2000 graphics chip, which is below the required minimum specifications.

    The game suggest to you update the drivers, because in some cases older GPUs can be enabled to support newer OpenGL versions with a driver update. But to my best knowledge Intel HD 2000 only supports up to OpenGL 3.1 with the newest driver, where 3.2 is needed to run the game.

    Best regards,
    Tom

    in reply to: downloading #21462

    Tom
    Keymaster

    Hello!

    Please tell some more details about the situation. Where do you try to download it? And what are your hardware specifications (CPU, graphics card, operating system, …)

    Best regards
    Tom

    in reply to: Unbunching Trains … Please! #21459

    Tom
    Keymaster

    Hi Yeol!

    Thank you for your feedback! As we are currently working on a new game and we are constantly looking for input on what to improve. More fluent traffic on the tracks is one of the things we want to improve!

    Best regards,
    Tom

    in reply to: Upgrade of Tram to Electrical #21458

    Tom
    Keymaster

    Thanks for reporting that issue!

    Best regards,
    Tom

    in reply to: "No line usage" #21457

    Tom
    Keymaster

    Hi!

    Sorry your message got overlooked. Can you provide some screenshots of the situation?

    Maybe you want to send us an email: info (at) train-fever.com

    Best regards
    Tom

    in reply to: New game announcement in Q1 #21433

    Tom
    Keymaster

    We are currently very busy preparing everything for the announcement! :)

    in reply to: No settings.lua file #21391

    Tom
    Keymaster

    Hello!

    I suspect the problem is elsewhere. The settings.lua is created by the game after the first (successful) start, so it is normal for it to not be there after a fresh install.

    If you want to give it a try anyway, feel free to contact us via email and I can send you the file. If that does not help, we will of course try to investigate the problem further. First of all, please tell us (or enclose) the specifications about your hardware (CPU, graphics cards, operating system, ..)

    Please find the address in the “About / Urban Games” section!

    Best regards,
    Tom


    Tom
    Keymaster

    Hello eek!

    The exponent determines, how the town grows after reaching 500 inhabitants. I can´t tell you the exact formula, but a value below 1.0 causes the growth to flatten out, but it will not cause decay.

    The decay, which is sometimes observed in old save games, is caused by the shift of the goal, to which the city wants to grow toward. If, due to the new formula and other adjustments we made, the goal is below the current city size, a decay may occur.

    Best regards,
    Tom

    in reply to: Verbesserung 1.0 für Tf German #21380

    Tom
    Keymaster

    Hallo GeAd!

    Vielen Dank, wir lesen alle Beiträge hier im Forum! :)

    Schöne Grüße
    Tom

    in reply to: Build 7753 – freezes road update, bulldoze, zooming #21343

    Tom
    Keymaster

    Did you upgrade from build 6219 or from build 7554 (released earlier this month).

    Please, also let me know which graphic settings you use in Train Fever!

    Best,
    Tom

    • This reply was modified 4 years, 5 months ago by  Tom.
    in reply to: Intel HD Graphics 5500 #21308

    Tom
    Keymaster

    Hello!

    A quick follow up: Can you please try to set your textures to “high” in the graphic options and let my know if that changed anything?

    Best regards,
    Tom

Viewing 15 posts - 31 through 45 (of 156 total)