baronjutter

Home Forums Transport Fever officially announced!

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  • in reply to: Early Access? #3388
    baronjutter
    Participant

    Ah, thanks for the info.  I’ll just wait until after the game comes out and the reviews hit then.

    in reply to: Another beta video – Or stream rather. #3151
    baronjutter
    Participant

    Might want to re-do with sound.

    in reply to: pschlik's TF Beta YouTube Videos #3148
    baronjutter
    Participant

    You should maybe think about what you’re going to say before you say it a little more, I don’t know if you need a ‘script’ exactly but I think you have a hard time expressing thoughts without spending a lot of time mumbling and thinking out loud.

    in reply to: The lack of communication is unreal… #3146
    baronjutter
    Participant

    You can easily do that too.

    in reply to: The lack of communication is unreal… #3101
    baronjutter
    Participant

    He seemed to have a lot of trouble placing stations and rotating them, is that actually easy?  His whole method of building a road first seemed insane, but if rotating buildings isn’t intuitive that’s a problem.

    in reply to: Beta testers – comparisons with CiM2/TTD please #3100
    baronjutter
    Participant

    One thing I hated in Cities in Motion and other games like it is that if you slap a bunch of vehicles on a line they bunch up.  Does TF have a system where it will automatically evenly space vehicles out?

    in reply to: Any chance of a video in English? #3074
    baronjutter
    Participant

    I’m huge into transport games and I’ve never even heard of this game until very recently.  The lack of marketing, specially any sort of english language marketing or community interaction is shocking.  There should already be dozens of english language videos and beta impressions by now. The NDA obsession is doing nothing but hurt the game.

    in reply to: The lack of communication is unreal… #3073
    baronjutter
    Participant

    I’ve never played this game before but those 2 videos were absolutely painful to watch. How can anyone not understand grades, or not grasp that if you want to create a route that actually gets used you should watch what cargo is already moving on the map to see the production chains.  How can someone who’s played cities in motion, railroad tycoon, and transport tycoon not have any sort of intuition about these things???  Then he blames the game for being confusing and not intuitive.

Viewing 8 posts - 1 through 8 (of 8 total)