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benczeParticipant
Wow, I did not know about those shortcuts. Will help me a lot with the bridges / tunnels. Thanks!
benczeParticipantIn Switzerland they don’t know the word monopoly. :p
benczeParticipantI tried to run 4 small ones around a medium map (4 corner cities, fed off 2 cities each by tram) but I went from I don’t know, -10M to about -2M in a decade or two. My other income offseted it enough so I didn’t go bankrupt, but it was only good for show off.
Generally speaking I am having troubles making profit with trains. Currently I do have a small commuter line with 2 trains that brings some profit (much less than trams or buses would), and 2×2 coal/iron lines that feed big factories (supplying 5-8 cities with goods). Those are profitable but the profit shown on line really jumps by a million or two up and down. It took a LOT of time and money invested to get them to turn profit. One time I had to send all 8 trains on a track to depot for electrifying and it sent me into negatives for about 10 years or so because the industries downgraded 2 times.
I’m expecting a little balancing for them in the future, maybe at some point we’d be able to build and run tens of them.
(I play on medium difficulty)
September 14, 2014 at 22:33 in reply to: Bug: Connecting multiple industries from 1 town, only 1 working #8337benczeParticipantI have a long distance raw mats line and the mine kept dropping the line connection. I think it has something to do with the fact that it was being visited too rarely by a train? Not entirely sure. I now have 4 trains running and it didn’t do it since years.
The best thing you can do is to add more vehicles to ensure frequency, and create demand at the factory (100+) by supplying nearby cities. It’s quite difficult with slow vehicles but that’s how I am trying to get it running. I don’t have a lot of success either, had to send every train to depot to electrify the line and now about 5 years passed and the industries still don’t produce enough for me to go into + money… 🙂
benczeParticipantThe game doesn’t work that way.
benczeParticipantThese solutions look incredibly awesome.
I just wish building was easier / faster, hopefully after a few weeks we get some improvements. I find the terraforming tool VERY unintuitive (if that’s a word…).
benczeParticipantdouglas, 1 post before yours I just said it does work… at least in 1 proven example… 🙂
benczeParticipantMaybe because that train goes to a different direction? (line 2)…
benczeParticipantGuess the world is not black and white. All drm proven to be some sort of an inconvenience, with steam I get some benefits as well, as the huge library, offers and whatnot. Also if Valve wouldn’t be, perhaps developing games on Linux wouldn’t have started. Nowdays I play as much as I can on Linux and watch Netflix without commercials on Linux, if these drm systems didn’t exist I’d be playing on Win and watching commercials on tv in between the shows (which I didn’t for like past 5-6 years). The take one freedom offer another can sometimes be a good trade off imo.
I know gog and purchased a couple old games there, but I never seen any serious / up to date titles. I guess as much as we want our rights, publishers also want to exercise their right to ask money for their product instead of letting it to be pirated. It’s a right just as fair ours.
Guess it’s cost vs benefit as with everything.
benczeParticipantIn my current game I am trying to use just steel mills. I *think* it should be the most profitable since it takes 2 types of raw mats. As a bonus there’s no goods car attached so I take it where I want. :p
benczeParticipantI sort of understand the standpoint, but it’s like, you have something against locks and you don’t like people who install locks on their houses. Everything they got would be stolen so… drm free world is like beliving in fairy tales, isn’t it?
benczeParticipantI have a train line: coal mine – iron mine – steel mill. I placed a truck stop at coal mine and set up a couple trucks to nearby city. Attached a goods wagon to trains. As a result trains will bring back a few goods that will move from train station to truck stop they pick it up and deliver it to the city. So in this example it looks like it works.
I think any combo like this should work on paper but depends if there is enough demand and if the complex route is still the best option, then it should work… save before, set up and test, trial and error I guess…
benczeParticipantIt happened to me several times that full load resulted in products being carried by people on foot instead. I never found a good way to use it, sadly.
benczeParticipantI made it to about 2050 when I got really tired of traffic jams, and I never got to 1k population. It sort of fluctuates, I can’t get a ‘perfect’ growth. I tried long lines that go everywhere, also shorter, specialized lines. Generally speaking coverage is good. Although maybe it’s just way too micromanagement to rebuild each city’s lines every 10 or 20 years 🙂
Maybe in my next game I’ll try more trains to connect cities instead of trams that I use now, these really struggle in traffic late game.
benczeParticipantThis happened to me too. Several of my supply lines stopped, because civilian cars blocked the entire traffic. As far as I can determine there’s 1 crazy person that stops where they shouldn’t (in the way of trams for example) and my cobra trams stopped blocking everything. Sometimes the bugged car just disappears and everything starts moving slowly again, so apparently as clumsy my drivers are they would do OK without civilians blocking the way… looks like a bug to me. If only there was some bugtracker to report these properly.
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