ccik

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  • in reply to: Did the 20 min rule for cargo changed ? #14472
    ccik
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    I saw something completely opposite:

    I connected an industry with a town , made a line, and put one train on first to check the interval, which stated 18 Minutes. As i was already expecting something like this, i already had the infrastucture in place for a second train, but didn’t have enough money at the time, so i had to wait a couple of minutes for more.

    But to my surprise, the factory changed Line Usage to YES, and started producing Goods and shipped them to the city. But not the whole possible amount, but roughly half of the demand of the city. As soon as i added a second train, all of the city demand was transported.

    This is either a bug in the way the system works, like the transport by foot takes more then 2 minutes for roughly half of the buildings, or they incorporated something like an average waiting time, and ship goods accordingly. In my case, min waiting time = 0 , 8 minutes train transfer and something like 2 minutes total for factory to train station and train station to buildings. With this, i have 10 minutes total transfer time for the best possible case, and 28 minutes for the worst case, so the average of 19 minutes being close to the 20 minutes rule. But this is just guesswork here. It could very well be a bug.

    I’ve never seen this before, probably because i never gave the single train a shot earlier, but if my memories correct, i saw goods or passengers beeing transported i cases where the travel time might has exceeded 20 minutes, especially concerning the travel time caused by trams and busses. But again, probably i calculated something wrong or assumed too large transit times for trams and for people on foot.

    Anybody seen someting similar before?

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