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  • in reply to: Passenger Train Stations #8727
    doc0c
    Participant

    Make sure you have a bus/tram line servicing your train station. The train station will work on a non-default road without issues. If the towns are far enough apart, the travel distance may be too great for your citizens to even want to make the trip.

    Another minor point, which I’ve ran into personally, make sure the train stations at both ends of the line are passenger stations. I’ve placed a cargo station before by mistake and was very frustrated that nobody was taking the train.

    in reply to: Game crashes #8720
    doc0c
    Participant

    @mikael I have Windows 7 Ultimate 64bit. GPU is nVidia 650GTX Ti. When the problem started, I decided to upgrade my drivers, but the problem continued.

    To make it clear, this isn’t just one instance doing this (ie, restoring the same save game). This happens every time I start a new game (I did it 5 times in a row).

    I haven’t had time to test whether different difficulty settings result in the same outcome.

    Also, like I mentioned, the issue does not happen after loading my previous save-game.

    in reply to: Game crashes #8504
    doc0c
    Participant

    Bump….

    Can anyone from dev comment on this?

    in reply to: Game crashes #8387
    doc0c
    Participant

    So far, I’m not having any issues with my save game from Friday. The only difference is the difficulty level (easy in the save game, medium in the new game).

    in reply to: Bus/tram… Lines #7762
    doc0c
    Participant

    When you want to add a stop at any point in the line, open the line menu, click on the line you want to edit, select the stop from the list that would precede your new stop, click on add station and add your new stop. The line add/modify menu for the specific line actually tells you this at the bottom.

    in reply to: Train Fever 101 A Video Series #7761
    doc0c
    Participant

    @montericogaming I have a comment about the video where you built a passenger bus line connecting the two cities. I noticed that your bus stops are only on one side of the road. Wouldn’t this cause your bus to go to the last stop and then go all the way back to the other city at the first stop? I’m thinking you won’t have much demand on that line since it doesn’t really go where people need to go. If you did it for the sake of demonstrating the concept, that’s fine, but it would be good to explain that in your video so that people don’t try and duplicate your work and be disappointed when their lines aren’t making any money.

    I did like your train line tutorial.

    Hope to see more of these videos in the future.

    in reply to: In addition to three bugs; 6 improvements needed #7685
    doc0c
    Participant

    @DK115, you hit the nail on the head. If these things are implemented, it would go from a pretty decent transport sim to top 3. I’m addicted as it is, and it’s fun to try to get around the little bugs, but it would be amazing if your recommendations are implemented in a future patch or set of patches.

    in reply to: Passengers Missing! #7488
    doc0c
    Participant

    Maybe the income should come when the passengers get on the bus/train/tram, not when they get off. That’s how it works in the real world. That way if you lose a few along the way, no big deal.

    in reply to: [FIXED] Multi-platform, multi-line station, doesn’t work #7345
    doc0c
    Participant

    The only way I could get it to work is to have a dedicated rail into the station for each line. Not sure if this is a bug or the intended behavior. I hope it’s a bug that will get fixed as I’d like the game to work properly. If there are two rails and only two lines on them, I don’t want the trains to wait for a free path when there is a perfectly good rail not being used.

    in reply to: Town Size #6534
    doc0c
    Participant

    JSchultz, regarding the goods/cargo using trucks instead of trains: the goods/cargo will always take the shortest trip to the destination. If your trucks are faster, the goods will travel by truck. This is the way it works in the real world. If you don’t want to use the trucks to transport goods, delete the truck line and only use trains for the goods route(s).

    in reply to: Train maintenance + trams #6529
    doc0c
    Participant

    The only time I’ve had issues with running costs is with higher difficulty and being gung-ho about trains. Although the name of the game is Train Fever, it really doesn’t work well when you’re starting the train lines early. Regarding cargo, it works the same way as passenger transport, which is to say use it for long distances only at the start of the game. Short distances are better served by a lot of trucks.

    in reply to: Train maintenance + trams #6499
    doc0c
    Participant

    Hi terx, it’s quite an interesting game and I’m no expert. I have noticed and read around about the way people in your cities “think”. If the total time for the trip takes more than 20 minutes, they will most likely just not take the trip. That said, if the distance between cities is great enough, your trams will not be able to breach this time barrier. So, trams will work great for inter-city trip if the cities are close. Once the gap widens, you run into the time barrier and must use higher speed vehicles.

    Regarding the train maintenance cost, it can be prohibitive later on in the game. So far, my strategy has been to get a train line as quickly as I can. So, I pick 2-3 cities that are close to each other (preferably in a straigh line). I quickly build road infrastructure in all three cities to get the people moving. Once I’m profitable and my loans are paid off (usually within 10 years), I start building the first train line. It will lose money at first, but once it gets established, your citizens will fill the train stations.

Viewing 12 posts - 1 through 12 (of 12 total)