jm764

Home Forums USA DLC officially released

Forum Replies Created

Viewing 15 posts - 46 through 60 (of 171 total)
  • Author
    Posts
  • in reply to: Hard to build rails #17011
    jm764
    Participant

    @donener

     

    Welcome.

    Well the “Pfadsignal” (Path Signal) is simply used to create a “signal block” between that signal and the one in front or behind it to keep trains from “colliding” with each other and also can be set to “one way” so trains can only pass through on one side in one direction but not the other.

    The ““Wegpunkt”” (Waypoint) on the other hand is just a tool used in a line to tell a train to pass through it like a station or signal but doesn’t allow two trains to pass through it at the same time without a signal near it. Signals can also be used as way points.

    The slowdown is probably due to the gpu if it is an older model, if you know the specs post them then I can try to narrow it down.

     

    Hope this helps!

    – jm764

    in reply to: Usa Dlc Community Vehicle Showcase #16935
    jm764
    Participant

    @Xcenty & Traian Trante

    Yeah I know it’s a bit long for just two vehicles but I just wanted everyone to have some thing to see and play around with from the official Dlc to promote it to those who haven’t seen or don’t really care for the Dlc to give it a chance. Wish I had more but those where the only two share with me at the time and I though the Dlc would have been out by now (guess not ^_^;). Also the second video is for alot more for non Dlc  American vehicles that I found to be nice to have if there aren’t any equivalents in the other 25 unlisted vehicles the devs have.


    @RAAndre

    No problem, and it sure does look great. I hope the creator DukeaufDune will make more vehicles like it in the future.

    I agree that it does look abit odd hauling small trains since it was built to haul 125+ cars up mountains, that and since I actually had the liberty of seeing the real one up close (in a museum) it just makes everything seem even  smaller to me! XD

    And yes industry does need a bigger boost as the map I have in the video has all it’s cities served completely by only 3 industries and their production is maxed.

    in reply to: Usa Dlc Community Vehicle Showcase #16901
    jm764
    Participant

    Part Two of the Video. I decided to cover some mods that you might want to download after the Dlc is released if they aren’t already in the list that the devs have planned.

     

    All models are copyrighted by their creators.

     

    in reply to: With the sole purpose of teasing #16899
    jm764
    Participant

    A very great job you’ve done with the GG1. ^_^

    Mind if I test it along side the Big Boy and Silver Streak (aka Pioneer Zepher) that the other mod community creators shared with me as a pre-dlc preview to record a video on next?

    in reply to: usa dlc #16866
    jm764
    Participant

    @stuff196604

     

    Well the date is actually the day they wanted the community modders to submit their work to Urban Games to be picked for the dlc.

     

    I’d guess the dlc would be nearer to the end of the month (say the 20th) or so.

    in reply to: I give up, Train Fever is dead! #16833
    jm764
    Participant

    @chillybmf

     

    Personally I’d patch the game since it now runs far smoother than the original release (at least for me) and has a few new features that the original didn’t.

    Also here’s the patch log of all the updates released since the game launched: http://www.train-fever.com/forums/topic/release-notes/

    in reply to: Crocodile with passenger wagons #16825
    jm764
    Participant

    It’s possible to use them for passenger service, but only on short lines as main line use is all but worthless. Besides the original locomotive was built to haul goods trains up and down mountain routes with fairly sharp curves. Best to use it for freight.

    in reply to: Thank for waypoints! But… #13279
    jm764
    Participant

    @FX2K

    Wow that seriously eclipses my specs by far, but sure I’ll link it.

    Map: https://drive.google.com/file/d/0B9uFvN9K3tPWbE9naEVYSHR2V1k/view?usp=sharing

     

    Btw i have a second pc and it runs at max as well.

    Cpu: Phenom II 955 BE

    Gpu: HD Radeon 7850 Asus Direct CU II

    Ram: 12GB

    OS: Windows 8.1 Pro 64-Bit

     


    @coujou

    Don’t worry I’ve gotten the game to work on my gaming laptop and PC’s that are FAR worse!

     

    Gaming Laptop:

    Cpu: i5-430m

    Gpu: Geforce Gts 360m

    Ram: 4GB

    OS: Windows “10” preview 64-bit

     

    Worst PC i’ve run the game on (Min settings with acceptable lag):

    CPU: Atom Z3775

    GPU: Intel HD Graphics Bay Trail(performs like a Intel HD 2000)

    Ram: 2GB

    OS: Windows 8.1 32-bit

     

    Over all though it seems the game doesn’t perform as well (crashes more) on Nvidia based gpus then it does on AMD/Intel based ones. That or it just hates my old cards.

    in reply to: Thank for waypoints! But… #13264
    jm764
    Participant

    9,355 people between 7 cities on a small map.

    Largest city has 1.7k pop.

     

    I can link the map if you want.

    in reply to: Thank for waypoints! But… #13262
    jm764
    Participant

    @coujou

    The game is heavily based on processing than the graphics card or ram (unless on a large map with alot of stuff) so the type of processor matters.

    What type of processor/gpu do you have? I can run a heavily modified small may on max settings at 60 fps and very little lag and has cities with over 1k pop each. Also traffic is at a perfect stand still in and between the cites.

     

    My Specs:

    Cpu: i7-4790 (I know it’s WAY to powerful, but it works)

    Gpu: geforce gtx 260 (216 core) galaxy OC+ edition (An ok mid/high lv card by today’s standards)

    Ram: 8GB (more than enough)

    OS: Windows 8.1 Pro 64-Bit at 1920 x 1080 (1080P rez)

     

    Also to avoid/reduce traffic simply upgrade roads to 4 lanes between cities and add more if needed.

    in reply to: Train Fever American Mod Pack #10707
    jm764
    Participant

    Ok. It seems this pack is more or less abandoned right now, BUT I HAVE GREAT NEWS…

    I’m probably going to start commissioning (paying) you guys to help make models for the game.

    anyway if you guys want to help out for free then thats good too! ^_^

     

    – Jm764

    in reply to: [WIP] Union Pacific SD40 #10701
    jm764
    Participant

    awesome job! 😀

    in reply to: Let's Play Train Fever (Coming soon) #10095
    jm764
    Participant

    NEW LIVE STREAM:

    Follow my failures live here!
    http://www.twitch.tv/jam764/profile

    in reply to: South America Trains [Mod Pack] #8191
    jm764
    Participant

    Not bad at all, I can’t wait to see your pack when it’s done! ^_^

    in reply to: Train Fever American Mod Pack #7817
    jm764
    Participant

    @Jonathan078NL and everyone else.

     

    By the way, ANY locomotive made in The US, Canada, and Mexico for domestic/international use can be added to this mod.

     

    Examples:

    Class E (“Ye”): http://en.wikipedia.org/wiki/Russian_locomotive_class_Ye

    DSB class MY: http://en.wikipedia.org/wiki/DSB_Class_MY

    and many more…

     

    OF COURSE, the American only locomotives come first! 😉

Viewing 15 posts - 46 through 60 (of 171 total)