Kamaling

Home Forums Transport Fever officially announced!

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  • in reply to: Losing interest in this game #13136
    Kamaling
    Participant

    I can understand the opinion of tattoo.

     

    Train Fever should be like Transport Tycoon so that there can comes up a real feeling of “Train Fever”. It is not enough to say for a “small price” it’s ok to have a bit of it. In that case it sould not be named als “Train Fever”.

     

    Train Fever should give us the possibilities like Transport Tycoon had done. Built Railroads across the whole Map. Find ways around Mountains who your Lokos can effort at early 1900 and later in the game with better trains, restructure and optimize all your lines.

     

    If this Game will be successful (and it has really the potential for it), the devs should now very quickly bring out a couple of new trains, possibilities to build and use a tons of Railroads on a map. The goal of the game should be Train Fever not Cargo Manager!

    in reply to: Games suggestions from my real experience #12203
    Kamaling
    Participant

    – Use a generation query for the highest level of a spawned city and set this to the max spawn hight for factories.

    Ore and oil are ok to spawn at the top of mountains… but factories?

    – btw: this query can also be useful for the “important landmark” idea of aymerico

    in reply to: Wie mache ich Geld? #10098
    Kamaling
    Participant

    Vielen Dank für die hilfreichen Infos 🙂

    in reply to: Wie mache ich Geld? #9932
    Kamaling
    Participant

    Vielen Dank für Deine ausführliche Antwort.

    Vielleicht weiss noch jemand eine zu meiner Frage 1 & 2?

    in reply to: TRAIN FEVER'S COMING FEATURES ! #9931
    Kamaling
    Participant

    I hate DLC’s. Give them 2x a half and carry twice the price… same as early access. behavior (I’m happy not in train fever)

    in reply to: Trams Map for each city #9868
    Kamaling
    Participant

    a minimap with filters would be nice, jep.

    in reply to: TRAIN FEVER'S COMING FEATURES ! #9866
    Kamaling
    Participant

    Often I read that “realism” is a important part of the dev’s. So in my opinion it would be nice if the positions of factories are based on the hight map. For example, that a Oil-Refinery is not positioned at the top of a mountain.

    Also I would be happy if the numbers of factories compared to mines are better balanced.

    I’m sorry about my awful english 😉

    in reply to: Train Fever Interactive Guide #8513
    Kamaling
    Participant

    Very well done. douglas! I hope you will conitnue this nice guide in future.

    in reply to: Verbesserungsvorschläge #6031
    Kamaling
    Participant

    1. X und Y Weichen sollte es in einer eigenen Baufunktion geben. Schöne, und kurz aufeinanderfolgende Weichengruppen oder gar  Rangierbahnhöfe sind momentan nur schwer, wenn überhaupt baubar.

    2. Die Möglichkeit Gleise parallel unmittelbar nebeneinander ziehen zu können fände ich auch wichtig. Möchte ich wie in der Realität Gleise direkt nebeneinander führen, zieht es mir das nachträglich erstelle Gleis beim Bau ständig  “magnetisch” über das bereits vorhandene um sie zu verbinden.

    3. Um auch komplexere Verbindungsknoten auf angemessenem Raum bauen zu können, sollten Weichen kürzere Wegstecken haben.

    • This reply was modified 9 years, 6 months ago by Kamaling.
    • This reply was modified 9 years, 6 months ago by Kamaling.
    in reply to: Schlecht leserliche hellgrüne Ertragsfarbe #5566
    Kamaling
    Participant

    Please change the font color from the positive revenue to a darker green one.

    On the white window in hes background it’s nearly unreadable. it is easy to change and helps a lot. thx.

    ps: because this forum seems to be a englisch forum i did translate it ( in a very pure form 🙂 )

Viewing 10 posts - 1 through 10 (of 10 total)