KilrBe3

Home Forums Transport Fever officially announced!

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Viewing 15 posts - 1 through 15 (of 45 total)
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  • in reply to: USA DLC, 2nd impressions #17448
    KilrBe3
    Participant

    Most of you all are forgetting, you got a free DLC, for free. Be grateful they didn’t charge you. Also, relax. Its not even be a full 72hrs, and its now just Monday. Patches are sure to come to fix things, and make people happy with the new DLC. Yes the cities are Europe still, yes the roads are still EU, but who the hell cares. If you guys are knitpicking that much, on a NON-GAMEPLAY ISSUE, then you all need help. Or leave TF. If you crying about things that breaking your immersion, and that is NOT breaking your game to the point its BROKEN, THEN STOP CRYING.

    Oh, and you guys think Cities Skylines be better? Are you guys not aware that that dev is shady as all get out, and how CIM2 was a disaster at launch, and its horrible learning curve?

     

    You also do know cities skylines is more of a SimCity clone, then a transportation.

     

    But hey, if you people wanna cry about cities being EU, and not GAME BREAKING BUGS, then please, off to Cities for you, and good riddens!

    in reply to: [TOOL] Train Fever Model Converter #9347
    KilrBe3
    Participant

    @Less, that really didn’t answer my question, but okay. I know it COULD be, I was wondering if anyone COULD test and see if it can be/look at the files, as I don’t touch CAD and those .ipt formats are all parted out. Legal terms, I understand, but not talking about that at the moment. He has some very solid models, and US models that people here are avoiding like the plague pretty much. Therefore if the community could get a jump start from this wonderful chap, and his permission, then it be great for all of us and win win.

    Least we got a Chessie coming soon 😉

    in reply to: [TOOL] Train Fever Model Converter #9249
    KilrBe3
    Participant

    Little curious from the more experienced Modelers;

    http://grabcad.com/electric96-1/projects?page=2

    Can anyone of this chaps free models be used? By that I mean import and convert. I sadly do not own AutoCAD, and need to find Blender add-on.

    • This reply was modified 9 years, 7 months ago by KilrBe3.
    in reply to: Train Fever American Mod Pack #9221
    KilrBe3
    Participant

    Woot, it’s a start and the first US rolling stock I’ve seen!

    in reply to: Train Fever American Mod Pack #8614
    KilrBe3
    Participant

    Anyone make any weekend progress? Importing? Scratch built? 🙂

    in reply to: [RELEASE] Stadler Flirt #8329
    KilrBe3
    Participant

    Absolutely amazing! Hands down best model so far! Cannot wait to see you’re next one! Maybe some USA love 😉

    in reply to: Can't step up cargo routes #7913
    KilrBe3
    Participant

    Could you take a screenshot of the problem, along with your Line window open too please?

    in reply to: [Concept] Food Industry mod #7912
    KilrBe3
    Participant

    Awesome job mate, those look amazing! Love the idea of a Food Industry mod! Maybe those Tank Wagons can also be used as Milk Wagons 😉 Keep up the great work!

    in reply to: Money mod? #7711
    KilrBe3
    Participant

    Oh I know, I mean where the MDL files are and what you edited and the possibility for future Mod Makers. Anything to help expand the Modding Community! Wasn’t sarcasm 😉

    in reply to: Money mod? #7705
    KilrBe3
    Participant

    @MattCan you explain what you edited and where for future modders? Maybe a guide 😉

    • This reply was modified 9 years, 7 months ago by KilrBe3.
    in reply to: Opinion: cost rebalance #7704
    KilrBe3
    Participant

    @trainjunkie there is this Mod already; http://www.train-fever.net/filebase/index.php/Entry/10-Cost-mod/

    But not sure if you aiming for some thing as he is or whatnot. I know in that its Running cost for ALL and not Train focus. But then there is also this; http://www.train-fever.net/filebase/index.php/Entry/29-Halbierte-Betriebskosten-f%C3%BCr-Lokomotiven-Trams-Waggons-und-Busse-Lowered-running/

    So you’d have to see. Personally I tried both, and i don’t know. Just didn’t feel right, even when editing them myself to adjust numbers. Rather learn Vanilla more. Plus I am learning to make money in those bad parts/not spamming trains. Which I’d love too do, but to get a mod to do so, which also is 100% profit… kinda ruins the fun.

    in reply to: Line Jumping drives me nuts. #7703
    KilrBe3
    Participant

    Had a similar issue last night. Had two lines between A and B. They were constantly changing platform for some odd reason. Then lead it a massive halt, and I only notice due to the “People” icon being so long from the halt haha. Station B has another line going B to C, a Fast Express, and sometimes that line will swap with the other one.. Why.. I don’t know. Annoying? Very 😉

    in reply to: Opinion: cost rebalance #7669
    KilrBe3
    Participant

    I def agree it needs a rebalance, esp with Train running cost. I tried the Cost_Mod and Half Mod on TF.net and they just didn’t fit well. Even adjusting numbers I was still always constantly making a profit. In the end I just went back to Vanilla settings/gameplay. Sure its not perfect, and you maybe can’t run “realism” lines, but if its balanced by the devs nicely, we can be able to find a middle ground. Which I 100% agree needs a looking into too.

    in reply to: Train Fever American Mod Pack #7658
    KilrBe3
    Participant

    How is that American mate?

    If anything, we need iconic locos. SD-40–2, GP-38’s, Dash 9s, P40s, SD70s, etc etc. The real iconic American locos. Stuff that we can use late-game in TF.

    in reply to: Linux Version #7371
    KilrBe3
    Participant

    They should be out by now, or least pre-loading for you folks. http://www.reddit.com/r/trainfever/comments/2g3q44/expect_a_mac_version_in_the_next_few_hours/

    Restart Steam.

    • This reply was modified 9 years, 7 months ago by KilrBe3.
Viewing 15 posts - 1 through 15 (of 45 total)