KilrBe3

Home Forums Diamond crossovers, better usability and many improvements

Forum Replies Created

Viewing 15 posts - 31 through 45 (of 45 total)
  • Author
    Posts
  • in reply to: .-. Game will not start .-. #4935
    KilrBe3
    Participant

    Have you tried to “Verify Game Cache” in steam? Also on latest AMD drivers? I’ve read various things around here that ATi has a few issues with TF currently, one being the Texture Compression. But that is after your game starts.

    Try to verify cache, if that don’t work, try a re-install of TF.

    EDIT: hehe mikael beat me by 1 second 😉 A+ dev support!

    • This reply was modified 9 years, 7 months ago by KilrBe3.
    in reply to: Questions about the cargo system #4916
    KilrBe3
    Participant

    If its very hard for you to not to reply to him with harsh words, then the door is that way mate >>>

    Don’t need that kinda attitude here, he answered the best to his knowledge. Probably didn’t know there is a difference between Win7 64 and WinXP 64.

     

    Willing to bet you didn’t even know either.

    Now if you like to throw some harsh words around, please PM me

    Can’t say something nice, don’t say it at all.

    Oh here is my “harsh words”.

    Get off Windows XP. The support is dead from MS and is dead from many Game Studios. Be even GRATEFUL that these devs are maybe preparing a special build, just for XP 64bit OS. As stated here;

     Windows XP 64bit is a special OS, that needs a special build.
    This takes some time. We’re going to fix this soon. We’re going to add it to the changelog when it’s done.

    Source; http://www.train-fever.com/forums/topic/train-fever-wont-start/#post-4561

    Again, you on a old, and outdated and non supported OS, and with your attitude I already see the “gimme now” mentality with you.

    Do a favor to yourself and future devs you are gonna cry at, UPGRADE YOUR OLD AND OUTDATED OS!

    Got harsh words? PM me, I got a thick skin and tons of laughter to expel today!

    • This reply was modified 9 years, 7 months ago by KilrBe3.
    • This reply was modified 9 years, 7 months ago by KilrBe3.
    in reply to: middle mouse button #4856
    KilrBe3
    Participant

    Yup same, but mine is broke. Apparently ability to re-map controls is coming, and is passed on to the devs. I know esp one story got passed along on the Steam forums, dude has Muscular Dystrophy and can’t play with the cameras at all. 

    I’m sure its coming soon.

     

    in reply to: Saved games? #4840
    KilrBe3
    Participant

    \Steam\userdata\<UR STEAM ID>\304730\local\save

    in reply to: Money mod? #4839
    KilrBe3
    Participant

    Mmm.. Cheat Engine probably since its just Lua and SP game.

    in reply to: Removing trains that are stuck #4835
    KilrBe3
    Participant

    Had this annoying issue too. If you screw up a signal job, sometimes you are gonna have to re-load a old save file.

    Reverse might help.

    Putting one train on a new line may help to get it to go backwards.

    GoTo Depot probably wont work if both trains are dead locked.

    Or reload a old save file.

    Be nice for a “delete” button or able to bulldoze a train. Maybe for a high price or something, but things do happen. I’ve also had this happen more then few times it also makes it ALT+F4 rage worthy. But I just reload a save.

    in reply to: Train Fever American Modpack #4824
    KilrBe3
    Participant

    No offense Jim, but lets see some of your work before you start accepting other peoples models and importing. Don’t mean to call you out or anything bud, but you did say you’d have

     

    I’m currently working on the “No. 1000″ locomotive and should have it in time for tomorrow to show you guys and download into the game! ^_^

    Which we have yet to see a SS of a WIP.

    No offense or anything, but to you know, make sure this is actually your work..

    Best of luck.

     

    in reply to: Release Impressions #4639
    KilrBe3
    Participant

    After 6 hrs;

    My first impressions are as follows, and I never played OTTD. Just SimCity 3000 and newer, and CiM, and the very old RailRoad Tycoon 2 and 3. I even had their metal collectors edition tins!

    • The way things are set up is a nice clean streamlined touch once you figure where everything is. Find it quite easy to remember how to do stuff after few short hours and some of it is already second nature. So the way the game “flows” as the player plays and remembers things is decent.
    • Tutorial is just gonna get you the basic up, Community guides are gonna save your ass. Follow them and you be rocking and making profit in no time.
    • Graphics are a great touch for the game, they are not too annoying, not too flashy, nor too dull. Performance wise, it runs decent on my rig (2500k 4.5Ghz, GTX 570, 8GB RAM). But it does stutter at times. Esp when zoomed in close, or many UI windows opening. Even more so with the PiP windows. Spam 10 horses to build? Enjoy 10 PiP windows and lag fest for a min til you give them a line.
    • Sounds are good for when clicking on a object or industry. The music, is uh, no thanks haha.
    • Not a huge fan how industries work currently or how transport Cargo is. For example, trying to get goods to go from one town to another, is not possible for me. The city goods go to, it just makes the city grow bigger. Only one time have I had a cargo go from a town to town via Train. Only once did someone walk, so Twice.
    • Upgrading stations are a pain, do it right first time and spend the cash til a upgrade option comes in like Roads.
    • Laying track can be a tad iffy, you really just gotta find the sweet spot. Sometimes the terrain goes wacky, sometimes the track just doesn’t wanna connect when it should easy.
    • Full Load/Any is too confusing / dont work.
    • UI could use a little more polish all over
    • No ablity to remap controls yet.
    • Gameplay so far keeps me hooked, things maybe progress a little slow though. I am only in 1870, but I’ve only gotten 1 new engine and 1 wagon, and 1 steam coach for the road. I’m upgrading Wagon Horses, with Wagon Horse… Soon to be twice. Feel some balance still needs tweaking. Some little things make me go errr. But when I google them or have an idea for a good suggestion, I found its already posted. Either here, or on Steam group, or their forums. Devs are also listening and reading and are a nice group.

    Oh and one other thing maybe I was spoiled by this in Railroad Tycoon or something, but putting a station DOWN on EXISTING TRACK. Would solve many nightmares. Having to lay stations first and then track someimes backfires due to the terrain, so you waste money…

    Great game though, sure it be updated frequently, and the Germans love it and already making mods like crazy. I have tons of faith.

    One thing I’d love to see or maybe I just don’t know how, but having to use Roads to get goods to go from say the Oil Well to Refinery is kinda blah. It’s kinda impossible to make a line for industry soley for train I have found. Either the industries are too far in the hills and the track is not gonna lay, or its just not possible. EXAMPLE:

    http://imgur.com/dsIuqGJ

    Basicially have it like so.

    Town A (Start) > Train goes to Forester to get Wood > Train goes to Sawmill to make Goods > Goods to Town B (Delivery)

    Problem with this is, most places these are out its impossible to lay track due to hills / contour lines. OR the stations are so big trying to get it too fit and lay track so its not at odd angles, is impossible for me. What be better is Frieght Stations and little Depots. Say Depot the size of Truck Stop. Train just stops picks up the wood, takes it too sawmill, drop it off, and then you need a Frieght Station at Town B for the goods to be complete.

    In order to accomplish the above, you need roads… I have yet to get a train industry chain working..

    • This reply was modified 9 years, 7 months ago by KilrBe3.
    in reply to: Train Fever Interactive Guide #4595
    KilrBe3
    Participant

    You rock man!

    in reply to: Train Fever Interactive Guide #4585
    KilrBe3
    Participant

    It’s down again mate!

    A kind fellow over at Reddit offered to host it for yea;

    http://www.reddit.com/user/ZZ9ZA

    Maybe give him a PM!

    I also told him you are here as well!

    That guide is a god send to many, its getting hugged to death so quickly!

    in reply to: Where is rail Xings? #4563
    KilrBe3
    Participant

    Same.

    Also making street crossings is even a pain. Sometimes you need to lay the road first, sometimes the track then the road. Also yet to make it work with double track.

    in reply to: Train Fever Interactive Guide #4476
    KilrBe3
    Participant

    I would try GitHub, as it seems right up its alley.

    https://pages.github.com/

    Or a dedicated hosting site, or free one.

    Also, maybe Google;

    https://support.google.com/drive/answer/2881970?hl=en

    in reply to: Train Fever Interactive Guide #4441
    KilrBe3
    Participant

    Please re-up!

    in reply to: Place Beta changelog's/patch notes here #4326
    KilrBe3
    Participant

    You can see how often the build is updated here;

    http://steamdb.info/app/304730/history/

    Not patch notes, but gives you idea how hard these guys work 😉

    in reply to: Train Fever Interactive Guide #4325
    KilrBe3
    Participant

    Many thanks for this!

    Also shared this over on the TF Subreddit!

     

    http://www.reddit.com/r/trainfever/

Viewing 15 posts - 31 through 45 (of 45 total)