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Traian TranteParticipant
So glad hey hired you, Tom. It was pretty weird talking to a wall and not knowing somebody’s hearing it….
Traian TranteParticipantThe main and biggest problem of thsi game is that the map is too small. Industries are too close to each other. Cities are too close to each other.
So we have to squeeze all kind of crossings all over the place and we have to make sure that they are speedy enough to to affect your line performace. At the end you end up with half of your rail newtwork beeing made of junctions, intersections, bridges, etc, etc, etc.
So it’s normal to want all kind of tools like diamond crossings to save space.
Please give us the proper crossings. but also please don’t ignore the fact that the map is simply too small for trains. This is the main issue and it should be given priority.
Traian TranteParticipantThe new cargo system falls into the category of features we never asked for that create more problems than it solves.
Juuuuust like the main road connection!
The correct way to implement this feature was to solve the bug that allowed a train to load both iron and coal in the same car, thus doubling the train’s capacity. Oh well. There go the modded cars that could carry both plastic and goods….. or tree trunks and lumber.
- This reply was modified 8 years, 7 months ago by Traian Trante.
- This reply was modified 8 years, 7 months ago by Traian Trante.
Traian TranteParticipantCome on guys, its not that hard to write 2 lines to tell us that the update will be out in 1-2 3, x months or whatever. It’s common curtesy, please !
Traian TranteParticipantTo solve the deadlock issue: click on the train in question then click on “running” in its window. It will then show “stopped”. When the train is stopped, you can reverse it. Click on “reverse” and then start it again.
Traian TranteParticipantRAPTR issue. Disable or uninstal raptr adn you should be fine.
Traian TranteParticipantit can. the existing industries will develop if they get workforce.
Traian TranteParticipantTo grow the demand make sure the industries have acces to passenger transportation. The industries themelfes will grow that way.
Traian TranteParticipantThe spawn point issue has been solved a while back. You can delete any road near the industries and the goods will sapwn on the closest road available to that industry, even if that is pretty far…
Traian TranteParticipantYeah, I found that demolishind a very huge piece a of track and completely rebuilding it solvs the issue, but i’m still having issues narrowing down where exactly the problematic piece of track is….
- This reply was modified 8 years, 8 months ago by Traian Trante.
Traian TranteParticipantI did that twice now. I think i havent explained myself well. I can purchase vehicles with the manufaturing date < 2050. Those are still avaialable. If a vehicle has a manufacturing date of 2051 – 2070 (for instance) it doesnt show up in the depot.
Traian TranteParticipantnever mind. Found it in : C:\Program Files (x86)\Steam\userdata\ ……………………
Thanks !
Traian TranteParticipantWhere is the settings.lua file ? I searched for it all over and nothing.
Traian TranteParticipantOil goes to refinery, that creates goods. Goods go to city. Wood -> Samwill -> City.
Traian TranteParticipant+1
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