Oliver

Home Forums Transport Fever officially announced!

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  • in reply to: Mods? #2078
    Oliver
    Participant

    @mikael

    This is, what it makes me believe in your project! And as Alex wrote, both ways are suitable.

    But there are current products, which simply forgot about that. And now you can forget about the product.

    🙂 or 🙁

    Your approach is positive and for me it is a pity, I missed the crowdfunding phase…

    Have a nice day

    Oliver

    in reply to: Mods? #2069
    Oliver
    Participant

    Hi on mariodk,

    just a remark to your post.
    Personally, I hope that there will be a possibility to stay away from steam at all. On Steam I saw the fall of two very nice games, CiM2 and Civ5.

    Both games were sequels to very successful games as a result of a strongly modding community. When transferred to steam, the mod number decreased to a minimum and the community started to leave the games.
    You have to follow the modders attempts for CiM2 (by eis_os), which vere driving crazy even the best of them due to a unmoddable configuration of the Unity platform.

    For Urban games I can state my opinion, which I surely share with others: I will buy all the DLCs no matter how they are distributed and no matter how many MODs there are around. It is an expression, that we appreciate projects, which try to make good games in this genre. Because we know, that today the sale of DLCs is necessary to survive…

    Greetings

    Oliver

    [Sim Transport veteran ;-)]

     

    in reply to: Map size #2068
    Oliver
    Participant

    I agree with you. 16x16km is not that big. Taking a big City divided by a river, you will not reach the outskirts with this measure.

    Anyway 16×16 is better than the restrictions of other games, especially, if  the Resolution is really one meter. Hoping, that the scale of roads and tracks will fit to these restrictions.

Viewing 3 posts - 1 through 3 (of 3 total)