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PickPayParticipant
More dynamic industry system would be fun.
+1
PickPayParticipantI like the idea of an evolving map/world. The game is indeed static (put aside growing cities). Maybe natural resources could run out and new ones could be found.
September 9, 2015 at 20:09 in reply to: Hang on… trucks can now only carry ONE type of cargo????? #19669PickPayParticipantThey should have given a choice of trucks for specialized cargo (which could give more capacity, faster etc) AND have all cargo type trucks !
PickPayParticipantthe only trouble I have is delivering cargo throughout a city. even with trucks it doesn’t seem to work well in my biggest city (+2200 pops)
PickPayParticipantAh now I get where the diamond comes from. I’d be curious to see some of your maps. My railways are quite simplistic and I’m wondering how to improve traffic to reduce times., This would be convenient indeed. same station pier sharing 2 lines.
September 7, 2015 at 22:18 in reply to: Hang on… trucks can now only carry ONE type of cargo????? #19559PickPayParticipantI didnt realize that, it does sound really bad. I thought carrying ore or coal was fine. Trucks gonna be a pain to manage…
PickPayParticipantHere a few things that came to my attention after playing dozens of hours. I did not read everything so I hope I don’t repeat too much.
Glitches / Fixes :
– Laying roads over tracks “collision” (many situations where it is just not happening)
– Upgrading crossroads (why is that not possible ?)
– When upgrading/ demolishing roads/tracks agents disappear
– Loco/wagons disappearing if the train is longer than the station => make the train stop at the end of the station pier
– Fix traffic AI : collision between vehicles ; give priority to bus/trams ; optimize lane usage ; bus lane for buses only !
– Bus able to pass another bus (if it doesn’t need to stop there let the bus use the 2nd lane and continue)Improvements / features :
– Ability to make groups in the line window (i.e. organize lines per city)
– Sync trains departure on the same line (I think this has been called train spacing)
– Ability to replace vehicle immediately (instead of 25% age because sending train to depot disrupts too much)
– Vehicle replacement window too small making it hard to count wagons.
– Line window show vehicle count beyond 5 – or make window expandable.
– Year +2000 : more choices of vehicles (like a new bus with capacity 25-30)PickPayParticipantActually I meant this guide http://trainfeverguide.26miledrive.com/
PickPayParticipantI enjoy the game. It’s fun and challenging. I just bought it recently. Doesn’t go too much into details but provide you with just enough control for good management. The game has gone through many patches, general improvements with some cool new features and free DLC which is nice. There’s a good tutorial on Steam : http://steamcommunity.com/sharedfiles/filedetails/?id=307389079
- This reply was modified 8 years, 10 months ago by PickPay.
June 13, 2015 at 00:28 in reply to: Heavy lag/stutter/freeze at the end of each month since patch(5746) #18874PickPayParticipantHi I have the same problem : 5sec freeze every minute, that sums up to roughly 5min every 1h where I’m just hanging there 🙁
It has to do with finances because right after that I see all the red numbers pop up all over the map. Do we need to have that happening ?!
- This reply was modified 8 years, 10 months ago by PickPay.
PickPayParticipantI’m running it at 2560×1440 (native) all I can say is that nothing missing as far as I know.
PickPayParticipantIf its not this problem : http://www.train-fever.com/forums/topic/black-terrain-2/
maybe post a screenshot ?
Si ce n’est pas ce problème : http://www.train-fever.com/forums/topic/black-terrain-2/
Peut-être postez une capture d’écran ?
PickPayParticipantI had this exact same problem since recent patch. Tried reinstalling game, checking game content, finally found this post and uninstalling Raptr fixed it for me as well. I don’t know whose fault it is… submitted survey to Raptr.
Thanks axios.
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