strawberrymilk

Home Forums Transport Fever officially announced!

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Viewing 15 posts - 1 through 15 (of 18 total)
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  • in reply to: Can passengers cross the road? #9634
    strawberrymilk
    Participant

    Yes, they will cross at the cross walks (white lines) if the road has no cross walks they will cross across when needed.

    in reply to: All Buslines without profit…. #7936
    strawberrymilk
    Participant

    Screenshot of your route(s)

     

    in reply to: Night time. #7847
    strawberrymilk
    Participant

    Yeah off feature would be nice for those that don’t like it, as for time. You set the visual time and game time to be separate. So it isn’t effected by speed of game. And then just make day time last 30 minutes nigh-time around 10. It would just be nice to give you some sense of time passing.

    in reply to: Just bit the bullet and got the game… #7846
    strawberrymilk
    Participant

    gl =D let me know what you think I’m curios =]

    in reply to: Passengers Missing! #7285
    strawberrymilk
    Participant

    ROFL, great post. I too deeply ponder on this point from time to time. My favorite are the train stowaways.

    in reply to: High speed rail on stations #7284
    strawberrymilk
    Participant

    Just gonna make sure, you placed “high speed rails” right?

    in reply to: The dreaded spiral of endless debt. #7206
    strawberrymilk
    Participant

    Yeah i’ve noticed that bus income is completely based on long hauls. So short transportation is rather useless.

    in reply to: Night time. #7133
    strawberrymilk
    Participant

    Yeah, no rush on it, would just be nice =] lot more important things need to be addressed at the moment.

    in reply to: Hard Difficulty too difficult? #6808
    strawberrymilk
    Participant

    I am on hard and 1950 however on production, that’s what I’m trying to avoid, I’m trying to see if it’s possible to make a profit out of passengers alone. So far the most I can do is break positive by a small margin. Just focusing on industrial is too easy. Profits are huge for small maintenance cost.

    in reply to: To buy or not to buy, that is the question #6412
    strawberrymilk
    Participant

    I completely agree with nickos. If you decide to buy this game, know what you’re getting into, this could be another stomping land. However I’m gonna have faith on the dev team just because of their game creation background.
    And the game is actually really fun, trying to always pin point the most effective strategy with the ever changing demands of the AI and where they wanna go.

    in reply to: Tram vs Bus? #6350
    strawberrymilk
    Participant

    Hmm they should make them dedicated for different things, since honestly i would rather build buses then trams. I could see trams being useful in traffic heavy streets and long roads.

    in reply to: Hard difficulty – banckrupt every time #6315
    strawberrymilk
    Participant

    Yep you suck =] but dont worry we all did at some point. Have you tried setting up bus lines first?

    in reply to: Bus routes, efficiency. #5978
    strawberrymilk
    Participant

    Let me know how it goes =]

    in reply to: Bus routes, efficiency. #5949
    strawberrymilk
    Participant

    Yeah I’m using a bit more carriages now, and I’m hitting 70-120k Def a lot more efficient that my first try.

    in reply to: Bus routes, efficiency. #5937
    strawberrymilk
    Participant

    Woops, Figured it out.

    http://i60.tinypic.com/2eltjj6.jpg

     

    I setup 2 bus lines per city instead, always from residential to commercial or residential to industrial. I plan on doing the same for train station bus.

Viewing 15 posts - 1 through 15 (of 18 total)