Forum Replies Created
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AuthorPosts
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Vaulter
ParticipantReload pic. Disappeared from my google disc 🙂
Vaulter
ParticipantPassenger service is supplementary for hard mode. Primary resource of money in hard – is cargo trains.
Passengers needs just for expanding cities and it doesnt’ expected to be profitable.
Vaulter
ParticipantPayments rates are lower for hard, I believe.
Vaulter
ParticipantTrams aren’t profitable???
From first trams till 1960s its the most valuable income for me on hard difficulty – intercity trams. Make sure about speedy roads – trams has a very good profit.
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This reply was modified 10 years, 5 months ago by
Vaulter.
Vaulter
Participanta car trip is direct A to B.
through a giant jam its almost endless
Vaulter
ParticipantThats why I’m asking. I should calculate waggons count by eyes right now.
Vaulter
ParticipantOk, there is no info in train details window about length. But we have length of platform.
Need to be consistent
Vaulter
ParticipantDo you use trams between cities?
Vaulter
Participant– More vehicle types
Airplanes, ships. For sure to beat OpenTTD. And yes, I’m ready to pay for well done DLC, devs.
Vaulter
ParticipantDoes refinery producing goods? Are these goods accepted by city?
Vaulter
ParticipantAnother issue with traffic.
Vaulter
ParticipantWaypoints is VERY needed when laying route for goods trucks – center of city is very congested. And a drop station (with industries) is in opposite side of it….
Vaulter
ParticipantHere is video.
Fortunatly there is simple workaround – upgrade roads.
Vaulter
ParticipantIts better to setup bug tracking system with voting ability.
Vaulter
ParticipantVehicle spacing doesnt even declared as feature.
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This reply was modified 10 years, 5 months ago by
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