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VaulterParticipant
Reload pic. Disappeared from my google disc 🙂
VaulterParticipantPassenger service is supplementary for hard mode. Primary resource of money in hard – is cargo trains.
Passengers needs just for expanding cities and it doesnt’ expected to be profitable.
VaulterParticipantPayments rates are lower for hard, I believe.
VaulterParticipantTrams aren’t profitable???
From first trams till 1960s its the most valuable income for me on hard difficulty – intercity trams. Make sure about speedy roads – trams has a very good profit.
- This reply was modified 9 years, 7 months ago by Vaulter.
VaulterParticipanta car trip is direct A to B.
through a giant jam its almost endless
VaulterParticipantThats why I’m asking. I should calculate waggons count by eyes right now.
VaulterParticipantOk, there is no info in train details window about length. But we have length of platform.
Need to be consistent
VaulterParticipantDo you use trams between cities?
VaulterParticipant– More vehicle types
Airplanes, ships. For sure to beat OpenTTD. And yes, I’m ready to pay for well done DLC, devs.
VaulterParticipantDoes refinery producing goods? Are these goods accepted by city?
VaulterParticipantAnother issue with traffic.
VaulterParticipantWaypoints is VERY needed when laying route for goods trucks – center of city is very congested. And a drop station (with industries) is in opposite side of it….
VaulterParticipantHere is video.
Fortunatly there is simple workaround – upgrade roads.
VaulterParticipantIts better to setup bug tracking system with voting ability.
VaulterParticipantVehicle spacing doesnt even declared as feature.
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