Comments on: Behind the scenes #3 – Release /2015/11/behind-the-scenes-3-release/ Official Website (archived) Wed, 30 Dec 2020 10:15:43 +0000 hourly 1 https://wordpress.org/?v=6.7.2 By: Alex /2015/11/behind-the-scenes-3-release/#comment-600215 Thu, 19 Nov 2015 16:12:52 +0000 /?p=20510#comment-600215 This is really interesting way! Exciting, I can say 😀 Your work is great, really. Keep up!

With a some delay, but russian translate done 🙂
http://transport-games.ru/index.php/page/index.html/_/news/train-fever/za-kulisami-tf-3-reliz-r146

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By: OzWally /2015/11/behind-the-scenes-3-release/#comment-599156 Fri, 13 Nov 2015 23:09:18 +0000 /?p=20510#comment-599156 Hard work receives recognition & dedication.

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By: RAAndre /2015/11/behind-the-scenes-3-release/#comment-599058 Fri, 13 Nov 2015 15:39:36 +0000 /?p=20510#comment-599058 Thanks guys for the candid insight. It’s interesting to hear your side of the equation.

Really looking forward to “Transport Fever” =)

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By: Oleksandr /2015/11/behind-the-scenes-3-release/#comment-599029 Fri, 13 Nov 2015 12:42:04 +0000 /?p=20510#comment-599029 I wish Train Fever would gain an ability to alter a speed of in-game calendar (time flow) and changing four seasons of a year before the game support is dropped. The current speed of calendar seems equal to such in classic tycoon games. But trains were moving like toys in classic games, the Train Fever is much more realistic: trains have to accelerate, it takes more time, but the calendar is still fast as in ‘toy-ish’ tycoon games. I want to be able to choose a 10 times slower speed of in-game calendar. At least, with the help of a mod. And it would be cool to watch the trees turn yellow, and than turn naked, and snow starts falling, and rising to the sides from the rails in front of fast moving trains… Such a spectacular Train Fever should go to the History of Video Games.

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By: SlimNasty2013 /2015/11/behind-the-scenes-3-release/#comment-598874 Thu, 12 Nov 2015 20:59:56 +0000 /?p=20510#comment-598874 I for one was very grateful for an early copy to show off on Twitch and YouTube and I have had a successful four series of Train Fever running on my YouTube channel since launch and everyone who watches my video’s has had input to what I do in the game and the feedback I get from everyone is very positive.

This however pales into comparison to the work you have all put in during and after the development for the game and I for one want to thank you for bringing us a truly great game to the market that so many people has had the chance to enjoy and have input in.

Looking forward to your next development, keep up the good work and I wish everyone there all the best for the future.

SlimNasty2013

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By: Dennis /2015/11/behind-the-scenes-3-release/#comment-598853 Thu, 12 Nov 2015 19:30:31 +0000 /?p=20510#comment-598853 Very cool to read these updates! Please, keep doing what you’re doing. 🙂

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By: Mihai /2015/11/behind-the-scenes-3-release/#comment-598782 Thu, 12 Nov 2015 12:16:25 +0000 /?p=20510#comment-598782 Great info, good for game developer wannabes. I am looking forward to an insight post regarding the actual development featuring coding tips, tools used, technology and maths 🙂 And I hope your next game is Train Fever 2 🙂
Keep up the good work!

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