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I’m finding the continuing chore of replacing vehicles, particularly trains, together with the difficulty of regulating the train services is serious problem. It’s discouraging me from clicking the ‘Train Fever’ icon on my desktop. That’s not good!
I’ve found that any game that requires continuous micro management of any resource will eventually cease to be played. It nearly happened for me with CIM2 because of ticket prices, until I found that it was possible to simply ignore them. You can’t do that in Train Fever with vehicle replacement!
Something to ease this task is urgently needed; some sort of automatic vehicle replacement facility. The problem of regulation of the train service could simply be fixed by the introduction of timetables.
It would also help if we could select a lower time/speed to prevent the game being too frantic.