I don’t think the city sizes are realistic by any stretch but if the game does truly treat every citizen as an agent with destinations then I think the populations are plenty large enough. Any larger (and on larger maps with more cities) and you’ll probably be slowed down trying to process all that information.
Altering the population numbers to make them an arbitrarily larger number and actually adding that many more agents in the towns are two different things. I don’t think the game could handle the latter. Just my 2 cents.
Edit: My main town that is connected to three other towns on a small map went from a population of 200-300 to 600 by the year 1900. According to the charts tab on the city info box the most well connected city I had grew really fast, exponential, while the cities with only one connection grew slowly and linearly.
- This reply was modified 6 years, 8 months ago by christiansok.