Home › Forums › General Discussion › First Impressions… suggested improvements (long post alert!) › Reply To: First Impressions… suggested improvements (long post alert!)
I havent read through all the suggestions yet, but I consider this thread useful for the devs. Heres a few suggestions/questions:
-GAMEPLAY more information: number of passengers/year, on average
-GAMEPLAY being able to plan larger lines, section by section: the actual system allows you to only “preview” one part at a time, due to to all sorts of limitations ( terrain limitations, collisions…). since its a simulation and thus important how you build tracks, there should be an option to plan longer tracks, step by step
-logic (possible bug): building new bus lines (after deleting old ones) in towns in late-game dont generate many passengers at all?
-logic: bus connections become very powerful in late-game, thus making trains less productive. this may be intended, yet theres a few problems to it. 1. It s called Train fever. 2. The (sometimes very unrealistic, long lasting) traffic jams should count for the travel time, thus making the train more attractive. It also seems that deleting a road connection to another town doesnt have any implication on the rail demand. Is this intended in order to prevent people from exploits?