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Make each of the two paths one way and there is no gridlock possible – The trains can only halt in the middle, and only in one direction on either path.
This is an issue with the game since signals are either “both way trigger” or “one way pass and trigger” – You can’t put a signal at the right side of the track and only have it trigger when a train passes from one direction.
I use the passing system on most of my starter rails, and on smaller networks where I won’t be using more than 3-4 trains in total. After each station a pass, and then at least one in the middle of the rail (3 or 5 if it’s a really long track to allow for more effective and closer halts)