Reply To: Late Game Frustration: Replacing Old Vehicles

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#9141
reijnemans
Participant

That is why I proposed an automatic system setting the frequency value to one that will fullfill the needs of the producers of goods on that line according to how much goods is produced.

An automatic system that purchases vehicles would then have to look at the capacity of the vehicles to figure out how many to buy.

Making an automatic vihicle buy system is not rocket science. Modifying the GUI and painting all new buttons may take a whole day. Writing new automatic purchase system probably only take 2 hours.

Yes I am 50 years old and a systems programmer system admin and network admin , I can see how few lines of code is required.

Ahhhh, you’re lazy… as all good programmers, are you? šŸ˜‰

specify the frequency on the line. Or set the frequency to automatic. Setting it to automatic the game will then use whatever frequency value is necessary to serve all ā€œusersā€ of that line and how much cargo they produce at the moment.

I disagree with the automatic feature, this actually mean that you only want to build. (Because you’ll never lose money with this feature).Ā There is a mod to change all costs.

I think it’s challenging to watch over the cost/profit you have.

I do agree with the replace button for replacing vehicles.