Reply To: New to Train Fever, worth buying?

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Personally I think the game is a bargain. Sure there are some performance issues to work out but the devs are active. There are arguably missing features too, which there is a general understanding are being worked on. In my experience it is very stable, I’ve had 2 crashes in over 100 hours – while not ideal it’s certainly not a deal breaker.

However I think it would be unfair to say that the game is full of bugs – just because some players feel that certain features don’t work the way they would like or have come to expect from other games, does not make them bugs.

This game ,while having elements of TTD, is definitely a different game with its own nuances. There is a pretty steep learning curve to master those and it requires patience for quite a few hours. Some people are unwilling to put that time into a ‘game’ and I can understand that – but I enjoy the game a lot after the learning phase.

Arguably the best way to look at this game is as a virtual model trainset. It allows for very complex networks despite some user’s claims to the contrary – I would go out on a limb and say they haven’t grasped how the game works.

The German forum has lots of tips and mods – if you don’t speak it then Google web translate is your friend and generally understandable.

Here is a screenshots topic of some of the things you can build.