Reply To: req: Multithreading – performance issu large map

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#15520
gobbybobby
Participant

On my current large map I have around 400 road vehicles, 30 trains, and at the end of each month on the 30/31st it will freeze for about 20-30 seconds, game is borderline unplayable. I have AMD 6300 4.2 (overclocked) R9270x, 8 gig ram. Win 8 64

 

I have abvout 8 citys 1000+ pop, my largest being 1600.

 

My workaround is to only have the game Playing minimized while I play something else, and come back, Pause it, then build new lines ETC, hit play, minimize, play something else come back 30 mins later to see how its getting on, this is not really the way I should have to play this game!