Reply To: req: Multithreading – performance issu large map

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#15552
Krogoth_mk2
Participant

Well it’s good to hear that the game does use some threading at least. But I, at least, was talking about asynchronous threading and not the synchronous threading described by eis_os.

But at least it’s a start, which means that it shouldn’t be such a huge job to improve performance.