Reply To: (semi) Complete List of Bugs and Usability issues (4831) – repost

Home Forums General Discussion (semi) Complete List of Bugs and Usability issues (4831) – repost Reply To: (semi) Complete List of Bugs and Usability issues (4831) – repost

#15271
spill
Participant

A serious problem with the AI for the BE 5/6 Cobra in traffic is that they can gridlock a town if there are blocks that are shorter than the length of a tram- for instance, a tram enters the block but can’t exit because it is blocked by tram that entered but couldn’t exit because it blocked by one that is blocked by the first tram. Once you get a tram-jam and the centre of a town is blocked, there is no way that I found to fix the situation except sending all trams to the depot and then re-assigning them to routes.

Another improvement that I would suggest is traffic lights to control the flow of pedestrians as well as traffic. When a city gets large, you need a large number of trams running around the stations and there are a large number of pedestrians. It would be better if trams didn’t nudge their way through the constant stream of pedestrians requiring ages for them to clear intersections.