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The developers are already working on a lot of issues. As top priority improving the game performance, bug hunting and also making that the game shall use for its calculations multiple CPU cores. These issues shall be fixed as soon as possible, the developers said if all goes well at the end of this month. Planned for the next month are an improved game tutorial and improved mod features too, meaning that until now hard coded parameters shall become soft coded, placed in open configuration files. Regarding game modding the developers are also working to implant vehicle and game map editor tools. Other issues that have a priority are the waypoint feature, as the developers said to determine what specific tracks a line must use. Further improved the map textures and the issue that you can’t lay roads over rail tracks when building a level crossing shall be fixed and the cars driving through trains issue will be fixed too. Road traffic signs and traffic lights shall be implanted, and longer freight chains too.
See in German: http://www.gamestar.de/spiele/train-fever/artikel/train_fever,51449,3078239.html